
u/AudioBloxxer

my interpretations of soul tails, knuckles, and eggman (unfinished)
maybe i could digitalize them?
day 4 i finished the sprites im free from the curse
how do i improve ts (in the meantime ill be making the other vs exe characters)
discussing why ycr xeno SUCKS and how i cleaned it up a little bit (exaggerated)
Before you read ANYTHING else I just want to make it clear that im exaggerating what im saying. Its just how i talk. If you think the sprite is fine then i dont wanna make it look like im saying “your opinion sucks and mine is always valid.” Anyway, let me explain why ycr xeno SUCKS.
Okay so if we look at his original sprite then we can see it looks a little off.
Sonics eye shape is NOT normal because his muzzle screws it up.
His nose is extended a bit farther out but obviously its a 2d image.
His arms aren’t proportional and one of them has a joint which is inconsistent with too slow but idgaf.
Also I drew his skull to show you guys how they fucked up his face.
Other things I want to mention is that his crystals aren’t clear enough, his fingers are obnoxiously long, his ears are stupid (it looks like they tried making the american style ears?), and his shoes look weird. Idk why they do.
Anyway with MY ycr xeno i literally just made his arms noodles because its consistent with too slow. i made his ears normal. i fixed his muzzle and eyes because they screwed it up BAD. i also fixed his hands and shoes. though i kept the arm length because it was a style choice. and i also made the crystals more clear for my blue-purple colorblind users.
thank you for coming to my ted talk.
day 3 of making new xeno sprites / working on triple trouble xeno. criticism/suggestions welcome.
basic coloring and some references used
remaking xenophanes sprites (ycr done) criticism/suggestions are welcome
im remaking the xenophanes sprites. criticism/suggestions are welcome
i am good 🙂
if these photos were a backrooms level, what would it be called? or what does it already look like?
these were taken inside my church