u/AutismPandemic

▲ 277 r/Stellaris

I've purchased the majority of DLCs over the years for Stellaris because it is one of my favorite games, and I've put over 3,000 hours in. But it's starting to feel pretty ridiculous charging for a years worth of development time on DLCs on what some triple A games charge for a full game.

Every year now, we have these "Seasons" of packaged DLCs that they work on. So they're valuing one year of development time this year at $65 CAD. Meanwhile, there are games selling for that price that took 3-10 years to develop. Crimson Desert took 6 years to develop and is $70 CAD for example.

It just feels way out of hand. They're valuing one year of development - 1 year of their time for an amount equal to or beyond what a lot of fully developed games go for, and even if I can afford it and enjoy the game I don't think I want to support these practices anymore.

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u/AutismPandemic — 22 days ago