When we confronted the witch and demanded to know why she transformed all of the townsfolk into animals, she shrugged her shoulders and said;

"Well, the plague's only dangerous to humans."

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u/Avaday_Daydream — 3 days ago

3e: How do you build a 'make an enemy's attack backfire on them' power?

A quick-thinking hero catches the grenade and throws it back right before it goes off.
A well-aimed arrow flies straight down the laser's barrel, causing it to misfire.
A swordsman hits an energy bolt back at its caster.
A medusa is tricked into seeing its own reflection in a mirror.
An imp's jinx causes the villain's weapon to blow up when they pull the trigger.
A timely splash of water makes the sorcerer accidentally electrocute themselves with their own lightning spell.
 
In game mechanic terms, how would you go about setting things up so that a villain's attack hits themselves instead of their intended target?
More specifically, how would you make a hero who specializes in setting up those 'hoist by their own petard' situations? A plucky and resourceful everyman, an imp or genie with a taste for irony, a cartoony karmic trickster...?
 
Deflect (with Reflect) is an obvious option, but it's not supposed to be used for area or perception attacks. Nullify (with Randomize) is another, but it's limited to one descriptor.
Would it maybe be a case-by-case thing? Have a Deflect or Nullify with some alternate effects that covers most use-cases (probably using a Ready action with Nullify), and use hero points or the inventor advantage to set up Nullify effects with alternate descriptors?

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u/Avaday_Daydream — 1 month ago

[WP] An investigation into a violent prison breakout takes an unexpected turn, when it's discovered the escapee has no convictions and was imprisoned illegally.

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u/Avaday_Daydream — 2 months ago

[WP] In an MMORPG, your race is Tree. You're literally a tree. You produce magical fruits and fungi, command birds, bees & small mammals, and use mycorrhizal networks to share resources with the rest of your forest-guild.

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u/Avaday_Daydream — 2 months ago

[WP] Most sorcerers snuff it when their spell's reflected back at them, they lose an artifact they rely on, or they lose control of a summoned monster. You're a modern battlemage who's studied to avoid those pitfalls.

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u/Avaday_Daydream — 2 months ago

[WP] We thought that after we depowered the villain, that they wouldn't be a threat anymore. We were wrong. Taking away their superpowers only made them more dangerous.

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u/Avaday_Daydream — 2 months ago

[WP] You're a genie with a twist; you only grant one wish, but you do it by creating a magical artifact for your master's use. And when you're summoned, you bring with you copies of the magic artifacts wished up by previous masters.

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u/Avaday_Daydream — 2 months ago

[WP] Gods exist without prayer, but it's ritual and faith that gives them sapience, and the ability to think, and feel, as mortals do. Centuries after interlopers slaughtered your followers and you fell back into primordial instincts, the prayers of a new cult restore your intelligence...

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u/Avaday_Daydream — 3 months ago

Harry heads back in time armed with future knowledge. Fate/magic/the timeline doesn't like that and nearly destroys Harry, forcing Dumbledore to intervene so Harry can both live and keep his memories of the future.

I wanted to write this as a full snippet, but my brain's working against me so you just get notes.
 
Standard peggy sue setup, Harry goes back in time after the second blood war, to destroy Voldemort's horcruxes, capture/kill the Death Eaters, and stop the war before it starts.
Except, violating causality in this way takes a toll on him, as magic and time try to tear away his memories of the future; when Harry clings to those memories, the magic involved instead starts tearing away at his body.
 
Dumbledore becomes alerted when one of the widgets in his office starts blaring, warning that Harry is in danger. Taking Fawkes to Privet Drive, he finds an almost-11-year-old Harry unconscious, his body shaking and destabilizing, under the influence of what a diagnostic spell identifies as chrono-particles.
Realizing that a) Harry has time traveled into his younger self's body, b) the knowledge he brought back is enough to massively change the course of history, and c) the cost to keep this knowledge exceeds the value of Harry's own life and magic, Dumbledore and Fawkes whisk Harry back to a ritual chamber in Hogwarts to try and save him.
 
While Fawkes keeps Harry alive, Dumbledore uses his knowledge of alchemy and equivalent exchange to try and find a way to save both Harry and his future memories; something or some things of equal 'weight' to Harry's memories, that can be 'swapped' with them so that the effect of time/fate/magic will consume them instead of the future knowledge.
Sacrificing stored gold and other wealth has only a superficial effect; the Philosopher's Stone as a source of wealth and life does more, but still isn't enough.
Sacrificing souls, Harry's or anyone else's, isn't even worth considering.
 
Ultimately, Dumbledore does come up with something that will allow Harry to live and keep his memories of the future. Unfortunately, those things are Harry's identity, Harry's freedom, and the rest of Dumbledore's own life.
 
When ????? wakes in the ritual chamber, he finds his body feeling unfamiliar and being unable to recall his own name, having been reduced to a nameless changeling.
He can feel magic in his body, but it feels bound to a castle he recognizes as Hogwarts, house-elf style. Alternatively, he might be bound to a ring (or lamp), genie style.
And, though they haven't been introduced yet in this timeline, he recognizes a grieving Fawkes, and the body of Albus Dumbledore.
And...a Pensive.
 
When ?????, the nameless changeling, uses the Pensive, he sees Dumbledore, and an unconscious boy whose body is visibly falling apart.
The memory-Dumbledore explains everything; that the changeling who can't remember his own name was Harry Potter (though it innately feels like a lie to claim that name now), that he had traveled through time with knowledge of vital importance but the forces of fate attempted to erase his memories, and Dumbledore sacrificed everything he could except for ?????'s life and magic, in order to let him keep and use those memories.
And it worked. 'Brian' (the memory of Dumbledore said it was okay to borrow one of his names) doesn't remember himself, but he remembers everything else. The Horcruxes Voldemort created and their locations, the identities of his servants and the proof of their misdeeds, future discoveries, future spells, future potions...
...Was it worth it? Surely it has to be.

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u/Avaday_Daydream — 3 months ago

[WP] Adventurers don't mind being downed and revived so much. Having rare items stolen? That's another matter. You manage a Thieves' Market which exists to buy lost rarities and get them back to the rightful owners...for a small fee. After all, gold's the best solvent for sticky fingers.

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u/Avaday_Daydream — 3 months ago

[WP] Your adventuring party booted you out...with well-wishes, a sizable severance package, and a reference to a guild/university that suited your talents. A year onward, when you've gotten settled in, said party's leader returns to ask for your help.

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u/Avaday_Daydream — 3 months ago

So I saw Veritasium's video on disappearing polymorphs and had an idea along the lines of 'a stable, inert mana compound is created by a reckless experiment, which acts as a seed crystal turning other mana particles inert, spreading a miasma across the world that renders magic unusable'.
But then that got me thinking...does Harry Potter magic rely on the presence of an arcane energy/particle in the environment? A 'thaumion', perhaps? Are there places in the world or outer space where the conditions for these particles aren't present and magic can't be used?
 
That's basically my question; when you're writing a fic, how do you imagine magic working? And what are the logical consequences of how it works?
Is it like, psychic powers with a wand involved? Can anyone use it if they have the right thingamajig in their brain?
Is there a magic particle, or even a group of mana elements on the periodic table unknown to muggles? Is there a Weave ala D&D Forgotten Realms? Are there places in the world where it's been torn or altered?
Does it come from life force? Does magic overall get weaker if there's less magical creatures (I read a fic like that once)? Does it stop working far enough from Earth?
...Heck, is it something like Worm with witches/wizards/magical creatures connected to extradimensional things that alter reality for them?
Or maybe a spiritual thing where spellcasters unconsciously ask the spirits of everything in existence to adjust their behavior for them? Is getting an eggcup to sprout legs and dance a matter of politely asking the spirit of the eggcup to do so?

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u/Avaday_Daydream — 3 months ago