

how would YOU redesign slendrina's father/slender man?
you can describe it, show art of your redesign or both at once!
What if Hotel Insanity was a Roguelike?
i think it is a cool concept since the base game was simply 3 maniacs and an apple monster, making it boring after a bit and spicing it up with procedurally generated maps would be awesome. Maybe there would be more maniac diversity, more monsters, more foods, limited ways to get rid of a maniac for a while, etc.
I think it is a cool idea, what do you think?
i need help finding the highest quality texture resolution for this texture used in Slendrina 2013
these are all the images i could find from ingame version to highest quality currently avaliable, below are details i found important:
- the texture is titled "amber-texture-2-817529-m.png"
- first instance is april 19 2008 on sxc.hu (unavaliable)
- last instance is october 7 2018 on freepik.com (unavaliable)
the reason why i'm searching for this is because i want to assemble a texture resource of all textures from dvloper's games in their best quality possible, oh and the list of details will be updated when progress on finding the source image proceeds