




A tcg about cars and racing. Niche or not quite?
Would love to get some feedback on my tcg.
I havent seen too many car/racing tcg so it could be a niche.
I have made 50 different cards so far.
I used my own AI prompts to create items characters and for now the cars but I did the designs on all the cards using photoshop, wrote all the rules, and card effects on my own.
Im a photographer so what I want to eventually do is take photos of people's cars and use AI to draw them out. Special cards will have the real photo in place.
I've built lore in the tcg as well. Each driver is connected to another somehow despite that they may have different race categories, i.e. drag racing and street racing. Eventually they all find out they have to work together for a major race event that can change their world of racing forever.
Pretty much you play cards to increase and or decrease 2 stats (acceleration and handling) on yours or your opponents cars then at the end phase you add the 2 stats up and who ever has the highest competitive edge points(total #) wins the round of 7 to 14 rounds.
What do you think? Seem interesting?
Update:
Game break down: 40 card deck and 8 card car prizes. Both players pick 1 car from 8 car cards then shuffle the 7 other cards and place them as prizes face down. The main deck is then shuffled and 6 cards are drawn to a hand to start. 5 different drivers per deck, 2 of the same car can exist in the prizes and a player can put up to 4 of the same card in the main deck. Car cards have a different colored back known as pink slips.
Goals is to collect all 7 of your remaining cars by winning a round or a QUARTER MILE(name of the tcg).
To win a round you play location, condition, driver, modifications and tools to increase and decrease your car and your opponents cars acceleration points(ap) and handling points(hp) in the last phase you add the AP and HP to get you competitive Edge Points(CEP). Who ever has the highest CEP wins the round and draws a prize car to put in their garage (bench) and the next round starts for a total of 7 to 14 rounds to complete a match. It sounds long but the rounds actually go by pretty fast.