
If we ever get a Elite Large Cameraman, he NEEDS to look like this or it ain't for me
Pure aura

Pure aura
And the UTSM intro was so fucking ahh, he looked so small, it sparked ZERO dopamine in my face
The best scene of this episode were the Striders fighting the Annihilator, the rest was dogshit in my opinon.
The glow of the Speakermen is so BAD. You CANNOT see their eyes by how much glow they have.
Episode 78 is CENTURIES ahead of this fanmade.
TV Woman ONLY APPEARED because the POV was CH4D. Her apparition feels SO FORCED, so fan-service, only because the POV was CH4D. If the POV was literally anyone else, i'm pretty sure she wouldn't had appeared.
Also, never forget originally episode 80 was gonna be a titan fight between UTSM and WOD, and all we got was UTSM killing some astros, attempting to aura farm with a Dragon Ball Ahh scream and dip
He was getting fixed along with the giant Astro who's name I have no knowledge so I will call Turner
The Skibidis were fixing Timmy and Turner when the UFO came to the scene, demanding why is Timmy and Turner taking so long to yk, kill Jimmy
Before this, Timmy inmediatly told the Skibidis to hide, this is an important sign he may be faking being a spy
He was assigned by the empire to be a spy on his brother's army and kill him. But it looks like he doesn't really want to, and it seems Turner is supporting him with the decision
THIS actually gives a MASSIVE ANSWER to why the Astros still doesn't invade Earth, is because they think Timmy will finish the job, if it's so, insane move by Timmy so the Skibidis can get stronger
Timmy really likes to be in a high position, be respected, and this is a huge factor that motivates him to join his Brother and both command the Skibidi army, because just as Jimmy said on the OG Skibidi Toilet, the Astros sees you as a expandable pawn, nothing more, and Timmy hates that
In fact, the moment the UFO started to disrespect Timmy, Timmy kinda got a lil angry and was prepared to fight the UFO before Turner had to calm things down
like gng, they are so useless in titans fights across all fanmades, titans do everything gng 😭
It's so good to finally see them working together with the titans to take down the enemy and not just the titan doing all the hard work, W
Her moveset is so bad designed to the point where balancing is just band aids to the whole problem that is her kit.
She's hard to use, and is by now THE WORST killer in the entire game. What is worse, is that her moveset is so bad designed, that is also very annoying to the survivor team.
Brighter Day:
-The main issue is that this ability is forced to be weak due to how it is designed, you can't just "balance" it to be more powerful, is just forced to stay like this because this laser has no startup, and it can snipe from across the map. On day release, this was OP and had to be gutted, and it was seriously giving headaches to survivors who were below 30 hp.
- Due to the laser being instant, you can't buff it. A quick solution is to give her laser the same startup as Fleetway's, but keeping the low mobility and giving her iframes on the whole laser duration.
Reach Out:
- This ability is the main reason why every single survivor finds Tripwire extremely annoying to deal with, despite being the weakest killer. This ability in the concept sounded good, but it was extremely poorly coded. If it detects YOU WERE in the Reach Out, no matter HOW FAR YOU GO, you will ALWAYS get dragged back to this ability. That's why sometimes you feel this ability is reaching you from across the map. And, this ability is just unfair to use on any survivor below 30 hp because of Reach Out being almost undodgable and startup being so fast, and the ability itself being bad coded, it results in Tripwire just spamming this ability on low hp survivors to quickly finish them off with ease. Oh, and Reach Out just completely ignores the existance of counters.
- My bandaid solution because I think this ability deserves a rework: Reach Out now has a larger startup in exchange of letting Tripwire move and jump. This gives any survivor with a stun to cancel Reach Out in time. The bug about the distance being so far is fixed, and when landing Reach Out, Tripwire gets iframes on the entire duration of it.
S.T.E.P:
- This one just needs some slight balancing.
- My solution is to first of all, not let Tripwire to place mines on springs and on exits, and on the doors of YCR where the survivor CAN'T SEE the other side of the door. Her mines hitbox is now accurate to the forcefield they have. In exchange, her mines gets damage from day release back, she can place 15 mines now, and the startup is slightly faster.
Double Jump:
She can jump again like before
Glide:
Remains the same
Sonar:
If a Survivor is standing still or not moving from a certain area, the survivor gets highlighted to Tripwire/Tripwire's sonar starts to guide her to them
Am I cooking or nahhh?
And the mobility ability you just used is now useless, W game design
I swear, it's always the debate about "he's so weak" yet "he's so op"
and is just bad game design, this game rewards sonic for being selfish, trying to help your team as Sonic is genuine pain, but it's so easy to just not help at all and all of the sudden you are OP.
Even your dropdash cooldown is reduced if you just use it to run away, and ironically, he can kill teammates with his peelout
Sonics should help anyways, since helping or not, they may end up being the last one alive which it means their ass will get whooped on LMS
I thought this only affected Kolossos? Capping your fps at 30 buffs every killer lmao
I start first, I expect to see purple (since red and blue gives purple and titan tv is already purple)
I would dislike the equipment and weaponry being just the original three titans weapons all meshed together
2011x: He's the most balanced, and that's his strongest weakness. And the jump cd heavily gutted him in my personal opinion. He lacks a LOT of verticality.
Kolossos: His balancing sucks, sorry. No need to repeat again why.
Tripwire: Feels like playing in a wheel chair without arms and legs. Only winning against bad teams or in good maps. And the survivor experience against her also sucks for a killer that is so weak.
Fleetway: I don't like to ruin other people's games. And where's the fun in winning so easily?
The fuck do you mean killers can only jump once after three whole years 😭😭😭
Disabled killer gng, and i'm not playing pissway just to win once
With a team like BBN, I even think that problems like the LMS purge incident would had NEVER happened in the first place
I'm a Mint user. Struggled a bit in understanding everything, but I think I got a handle in how things work, and got already too used to LInux, even already customizing it at my liking.
But, I'm tempted to switch to EndeavoursOS in some months later after I gather more experience, (not gonna lie, one of the reasons is windows managers like Hyprland and hearing a lot of positive bias about the Distro).
I honestly don't care about Arch-based Distros being so damn hard. I'm stubborn enough to not surrender, and I'm a person with a LOT of free time (I touch grass tho)
Besides, I see it as a way of learning how to do all this LInux stuff more deeply, and I'm just tired and too BORED of WIndows (I was a WIndows user my whole life before switching to LInux Mint for the first time ever). I want something new, or some challenge idk. If I fuck smth up, I can always just start from the start point again using my USB ig.
what do yall think
I always found stupid how SIlver gets to have a fly PASSIVE that breaks the entire game's balance. IF it was turned into his third ability, it would be way easier to balance in my opinion.
And about the energy barrier, it would be less annoying than getting slowed down to walk level for like 5 whole seconds rather than being stopped by a wall you can just surround
Besides, he is a support character, he shouldn't be able to survive as long as Sonic, Knuckles or a survivalist 😭
But that's just my opinion.