

3D diffraction of light through a water droplet
I made a 3D interactive graph of the process that creates rainbows following the one I previously made in 2D (which I realized contained a mistake). This took days to make and I almost gave up 5 times. Who knew this could be so difficult? I made it as accurate and user friendly as possible. I might later implement more accurate diminishing of the light’s intensity when I have time.
High resolution (full spectrum):
https://www.desmos.com/3d/lqkhrcbpdf
Lower resolution (for improved performance):
https://www.desmos.com/3d/axtjnznwuv