r/desmos

▲ 22 r/desmos

17 things are wrong with this image. What are they?

Made this a bit ago, there are 17 edits made to the image. The image was taken from an unmodified, signed out desmos tab (no desmodder or other extensions, no scripts, etc) and edited afterwards. All edits are at least noticable, nothing like "the 2 on the x axis is shifted down 3 pixels".

Hide your answers in some way (probably spoiler them) so others can safely open the comment section, try to spot them without opening a desmos tab to check against for hard mode

u/Desmos-Girl — 5 days ago
▲ 82 r/desmos

wasd movement controls in Desmos with Matrices!

Link: https://www.desmos.com/calculator/3r51xlbd0o

Thanks to matrices finally being added to Desmos graphing, we can assign the translation matrices to variables named w a s d to easily allow directional movement controls with a keyboard!

In the starting 3x1 matrix, you can replace that 1 with any other number to act as a multiplier for the amount of units moved per keystroke.

u/Danny_DeWario — 14 days ago
▲ 11 r/desmos

Generalizing a yin-yang for the nth degree

Continuing my brief foray into things yin and things yang, I have decided to do some generalization.

My earlier yin-yang works are rotating a yin-yang in 2 planes and rotating a triple yin-yang in three planes.

When working on my triple yin-yang, I spent a bit of time calculating the correct positions of the circles that this shape is drawn from. I tried approaching it from various directions, and eventually found something that worked for three parts.

When I made the three part yin-yang three-dimensional, I noticed that it would clip into itself. And even after my best efforts to mitigate this, I couldn't get it to rotate cleanly without clipping.

I decided to try "higher-order" yin-yangs (with more than three parts) to see if there was a point at which the clipping would no longer be an issue, but I wanted to first develop a simpler method of creating the things; one that would be generalized to any value of n.

After about a hour's work, here is the result.

Graph

• r_1 is the radius of each yin "head"

• n is the number of pieces in the ying-yang-+ (for any value greater than 2)

• a is the angle (rotation) of the whole thing

• The gradient can be customized in the "color" folder.

I have yet to try any of these higher order yin-yangs in 3d, but this alone is pretty fun to play with.

u/PalpitationUpset4402 — 13 days ago