u/DRAGONZRULE603

▲ 6 r/desmos

golfing challenge

make a slope field for this given function in as little characters as possible
good luck!

u/DRAGONZRULE603 — 2 days ago
▲ 53 r/desmos

Day 7 balatro

https://www.desmos.com/calculator/tfr931ilg1

Day 7

-added log

- fixed ace scoring issue (was bc of scoring index not incrementing when cards are played but not scored)

- renamed var blindscore -> roundrequiredscore

- socre render stuff

- varbiable text size with 'width' and 'height' (this is huge)

-shop squircles

- redid colors (more readable)

- made progress spreadsheet

-preliminary connections between shop aand blind and blind selection along with opacity/layering stuff

-hands and discards updates (needs death implementation, hands<0 fine for now)

-shop labels/opacity stuff

-null color stuff (ex if hands<0 then turns gray)

TIME SPENT: ~4.5hrs?

ENJOYMENT: 8/10 (devastated by amount of work for jokers)

u/DRAGONZRULE603 — 3 days ago
▲ 101 r/desmos

Day 6 Balatro!

https://www.desmos.com/calculator/xhi3w8g9m9

Day 6:
- scoring (finally) (but ofc there are still minor bugs)
- better visuals and color!
- bad news: tick is now ~60ms (triple original), but everything else seems to work fine
- overall really proud of the work i did today

also please comment i read all of them, especially when its abt bugs and stuff that would be useful for me to know

thanks for supporting me or else my motivation would have ran out a long time ago

u/DRAGONZRULE603 — 4 days ago
▲ 46 r/desmos

DAY 4 BALATRO

https://www.desmos.com/calculator/n0qdcdaqlx

DAY 4:

- Yes ik about the lag, don't worry its only when cards move (50ms per tick, particles run at 3ms)
- Also im NOT fixing overlay issues
- Lots of degugging, state machine problems
- CAN PLAY HAND NOW YAYYY!
- kind of, no scoring yet, but the animations are there (took me WAY too long)
- got a lot done in not a lot of time today, thats progress?
- hope to see lots of comments! critisism is welcome

u/DRAGONZRULE603 — 6 days ago
▲ 65 r/desmos

Day 2 making balatro

Please dont sue me localthunk im too lazy to swap out assets atp

Day 2
- Asset stuff
- Card overlays are still buggy im not fixing it (would 5x game files)
- Can select cards!
- Can sort by rank/suit
- Can recognize hand type
- Added basic ante info

- Working on state machine (for main game)

snapshot:

https://www.desmos.com/calculator/bkijggfmrs

u/DRAGONZRULE603 — 8 days ago
▲ 49 r/desmos

Day 1 making balatro

ik some peopel have already made awesome working versions but i would like to take up this challenge aswl!

ill be posting progress here periodically? until i run out of motivation

Day 1:
- Bounding boxes for left bar
- Deck/hand drawing logic
- Hand type comparison logic
- Basic card renders

https://www.desmos.com/calculator/fzubxkehnl

u/DRAGONZRULE603 — 9 days ago