u/BeautifulOk7040

I really like when a mechanic doesn’t just resolve actions, but actually reinforces the genre
▲ 178 r/RPGdesign

I really like when a mechanic doesn’t just resolve actions, but actually reinforces the genre

I’ve been looking into Justice League Unlimited RPG, and one design choice caught my attention: players share Story Points they can spend to bend the narrative in appropriately comic-book ways — survive the impossible, reveal something retroactively, push a power beyond its normal limits, etc.

But the more the group interferes with the story, the greater the chance of triggering the Crisis Die, which can suddenly introduce a major complication: an alien invasion, a betrayal, loss of powers, time travel, an evil counterpart showing up...

I find the basic idea really elegant because the game is effectively saying:

the more you behave like comic-book protagonists, the more likely your story is to become a comic-book event.

It made me curious about other examples of mechanics that deliberately reproduce the narrative logic of their genre rather than just simulate actions.

What games do you think do this particularly well?

For anyone curious about this specific example, D20 Culture has some JLU RPG Actual Plays on YouTube where the system can be seen in play!

https://www.youtube.com/watch?v=j9d8TaEa2r8&list=PLPgSd2vJKMyvW9ygQefT4gIrNxg1esNHw

u/BeautifulOk7040 — 2 days ago
▲ 0 r/DC_ComicsRP+1 crossposts

More than RP, the RPG with all of its possibilities!

I’ve been thinking about how fun it would be to actually roleplay inside the DC Universe instead of only using it as a backdrop for fights.

Like, playing an original character who gets to interact with established heroes, deal with actual DC locations and organizations, build relationships, screw things up, make choices, have quieter character moments… and then, yes, eventually get thrown into some completely unreasonable superhero disaster.

That’s basically what made me curious about Justice League Unlimited RPG in the first place.

It seems to leave a lot of room for actual character-driven RP, whether you want to play someone from DC or bring your own OC into the setting, and that honestly sounds extremely fun to me.

I’ve been watching some of the Actual Plays on D20 Culture’s YouTube to get a feel for it, and now I’m dangerously close to inventing yet another DC character I absolutely do not need. 😭

The campaign is also in its final days on Gamefound if anyone else wants to fall into this rabbit hole.

https://gamefound.com/pt/projects/d20-culture/dc-justice-league-unlimited-roleplaying-game

u/BeautifulOk7040 — 2 days ago

I need ideas...

I'm gonna play a JLU RPG game with some friends who are going to use the quickplay.

However it looks like the quickplay alone lets you scale power to a certain level, which means this table may last!

That being said, I wanted to make an homo magi, but I can't yet, since this option will be on the final game, but it's not on the quickplay yet...

Who amongst you have read the quickplay and could recommend me a hero configuration that would "feel" like magic?

reddit.com
u/BeautifulOk7040 — 2 months ago