r/TTRPG

The Great D&D Flattening: Why Everything Became a Character Build
▲ 362 r/TTRPG+4 crossposts

The Great D&D Flattening: Why Everything Became a Character Build

Soo, I love building characters, looking at how various classes combinations mesh together and how much damage/healing/etc. I can dish out with a character. I will not be a hypocrite and pretend that's not the case. But I reckon that comes at least in part from the fact that I arrived at TTRPGs after growing up with video games, with MMOs and other such things, where character builds where quite central.

I would also make the argument that, TTRPGs shouldn't necessarily be about that. Or at least that the primary focus shouldn't maybe be on that. That the character's story should take precedence to its build. It's identity tied more to his story and the world it is part of then to the combination of race, class, background and feats. Of course, speaking now mainly from the perspective of trad games, like D&D and Pathfinder. I also don't want to present this as if this should not exist, but rather a slight change regarding focus.

I also wanted to look into D&D's history and see how this trend evolved over the years, from the first editions to the current day. And I have to say, this look into the past has been quite interesting. Might do a more in depth article about AD&D's kits in the near future, I found them quite an interesting design space. I hope you will also enjoy it, find it interesting and that you see the perspective of this argument. I know there are other TTRPGs where this issue is not as prevalent, but D&D is usually the first point of contact with this hobby and for many it remains the only point of contact, so I thought offering this perspective might be desirable.

therpggazette.wordpress.com
u/alexserban02 — 1 day ago
▲ 311 r/TTRPG+18 crossposts

A collection of magic items from legends and myths across the world | Mythological Items

Hello, fellow adventurers! Today, we are excited to share a collection of magic items from legends and myths across the world from our upcoming Kickstarter project, 300+ Mythological Items for 5E and 2024.

Step into a realm of ancient gods, legendary heroes, and forgotten civilizations with Mythological Items, a comprehensive compendium featuring over 300 magical items specifically designed for 5E and its 2024 ruleset update. This manual spans a vast array of cultural traditions, organizing its treasures into regional categories for easy reference and immersive worldbuilding. Each item includes not only full game mechanics, but also lore and background information to integrate it seamlessly into your campaign, whether as treasure, quest rewards, or the key to an unfolding mythic saga. From the storm-summoning weapons of thunder gods to cursed trinkets whispered of in ancient lore, this book brings myth to your table like never before.

This manual offers an extensive collection of magical items that can be incorporated into any campaign, regardless of its connection to specific mythological themes. The items presented in this volume, drawn from a multitude of global legends and folklore, are envisioned to enhance the diversity and depth of any fantasy world. This eclectic array mirrors the inherent blending of elements in many worlds and settings, where influences from various cultures and mythologies coexist harmoniously. For instance, Thor’s Hammer, Mjölnir, could serve as the centerpiece of a divine quest, while Draupnir, the Norse ring of endless wealth, might drive political intrigue or power struggles in a kingdom torn by greed.

Mythological Items also provides a solid foundation for campaigns that wish to delve deeper into the relics of a specific mythology or blend multiple traditions into a larger, interconnected setting. A campaign inspired by Greek mythology could see players donning the Nemean Lion’s Pelt, becoming nearly invulnerable as they take on challenges worthy of Heracles himself, while a campaign drawing from Japanese folklore could involve uncovering the Kusanagi-no-Tsurugi, the fabled grass-cutting sword tied to imperial lineage and divine storms.

We suggest checking our pre-launch page for additional info and an extended 30-page preview of our compendium, scheduled to release in September! For the campaign duration, we will be offering the manual at an heavily discounted price, alongside tthe possibility to purchase the digital or physical copies of all our past releases!

▲ 0 r/TTRPG

Need playtesters and reviewers for a new action TTRPG system

Hi, I'm Warin, from "Steel Raven Games", and as of recent update 0.13 for our new action TTRPG, Redline has dropped!

If you aren't familiar, Redline is an action TTRPG set in the near future. You play as specialists, uniquely skilled individuals, who complete missions through any means necessary. You face off against all manner of opponents, from criminals to dinosaurs, and use a combination of stealth, shooting and stealing to make it to your goals. The game has a heavy focus on tactics and strategy over raw building of characters.

It combines lethal and tactical combat with a rules light approach. The entire game runs through a customizable tag system, which allows gear, environments, enemies and conditions to be ran without having to sort through pages of rules.

How Tags Work:

  • Enable Actions: A [Rifle] enables you to shoot, and a [First aid kit] enables healing.
  • Modify Environments & Targets: A [Slippery Floor] tag slows movement; an [Off-Balance] tag causes you to loose your react for this turn.
  • Dictate enemy Behavior: Tags dictate how enemies function, will the guard call for backup, run away or keep fighting?

Key Features:

  • Tactics > Character Builds: Success relies on your strategy in the moment, not min-maxing a character sheet. The entire system is built around your ability to think in the moment and be daring.
  • Localized Wound System: Getting shot in the arm or leg matters. Suffer severe damage to a limb, and you’ll deal with broken bones, concussions, or internal bleeding.
  • Improved Melee: Features a fully fleshed-out striking, throwing, and grappling system, which makes combat extremely brutal.

We need your feedback to make the game even better. Download the rules and join our community below!

Join the discord: https://discord.gg/fqSQv6hRCJ

Take a look at the itch page: Redline, an Action TTRPG by SteelRavenGames

reddit.com
▲ 8 r/TTRPG+2 crossposts

What's the best Multiclass for Paladin in 5e?

So it's my first time playing as a Paladin. My character is a oath of vengeance paladin and his background is Faction Agent. I love his pathetic ass and he's like a son to me. The DM gives us a chance to multiclass. But idk what's the good pick for it. I know paladin-Warlock combo is popular, but for some lore reason i can't do that. So what should i pick? Any other suggestions?

reddit.com
u/Frequent_Bend2395 — 1 day ago
▲ 21 r/TTRPG+1 crossposts

Codex Discordia Volume 1

Thanks to the wonderful efforts of our great Konigstein over at the Ordo Discordia for collating the wanton creations of a dozen different writers, I'm proud to give you, the Codex Discordia Volume 1!

As one of the wonderful bunch of creators within the server making content for the Fantasy Flight Warhammer 40k books, this volume contains parts from a dozen different homebrews both old and new! From my own sneak peak at Chapter-specific Advanced Specialities, to Konig's own Umanoid abhumans to the Sensei Patrons of Anhrathe Demiurge, it's bursting with fun stuff to use in your campaigns!

Once again a big thank you to Konig for collaberating with everyone involves and a big thanks to all the contributors listed below!

Skylord Alex, Sweatyhams, Trau, ThePsyborg, Ryjza (tempelmaste), Nuzak, Konigstein, Dexteros, Tomb, Vassilis, InnocentHedgehog, WorldPeace, Misfire, Anhrathe Demiurge, Grobasaurus, Dexteros, Halex and myself!

mediafire.com
u/BlueSpearX — 1 day ago
▲ 82 r/TTRPG+3 crossposts

A New Video Breakdown of Rifts I came across today!

I thought it was a great breakdown of the game!

youtu.be
u/TheMaverickAsh — 1 day ago
▲ 1 r/TTRPG

Core mechanic for new TTRPG

I'm developing a TTRPG adaptation of a popular video game franchise and, in the interest of keeping true to the source material, I want to break out of the d20 mold. Problem is, that's the only system I've played; even pre-2000, I only ever played TSR's AD&D and ALTERNITY, which are fundamentally precursors to the turn-of-the-millennium d20 system and its WotC successors.

So, what are some core mechanics others have enjoyed over the years? What made those mechanics enjoyable? I'm leaning toward essentially replacing the d20 with 3d6 to reduce the impact of luck on task resolution, which I think is fine, but I don't want to leave it at 'fine' when 'great' might be a reddit post away.

reddit.com
u/SirMayday1 — 21 hours ago
▲ 27 r/TTRPG+7 crossposts

Muted Swallow A Eureka Actual Play series of narrative, intrigue, mystery, and possibly lesbianism.

Sally Jeong is dead. According to police, she took her own life. Open-and-closed. According to her friends and family, that doesn’t make sense, but what can they do about it?

A mysterious woman appears on the doorstep of Sally’s long-time friends, Emily and Maddison, after they contact her through a friend of a friend. She’s willing to take the case, seemingly free of charge.

Unbeknownst to any of them, another young woman has appeared in town, one the enigmatic detective has a long history with.

What follows is a meticulous investigation into Sally’s death, played out using the Eureka system. Also they kiss.

Muted Swallow eschews massive production value and scripting in favor of the authentic, sincere experience of just listening to a few friends actually play a TTRPG. The deduction is real, the dice rolls have consequence, and there is no guarantee that our protagonists will even be able to solve the case. (It does however feature original music.)

New episodes release on alternating Mondays at 10:45 AM CST. At the time of writing this, 14 episodes have already released and are available as a playlist.

About Eureka

Eureka is an original 2d6 system with a primary focus on real investigation of “fair play” mysteries, which also supports in-depth characterization and ‘slice-of-life’ elements through its character building and “Composure” system. Investigators aren’t just mystery-solving automatons, they’ll behave like real people with emotions, wants, and needs just by following the rules of the game. The full rulebook and everything you yourself need to play can be downloaded at anim-ttrpg.itch.io

youtube.com
u/CaptObvious62 — 1 day ago
▲ 8 r/TTRPG+3 crossposts

A New Shonen Anime TTRPG

Hi everyone!

What if you could become the protagonist of your own shōnen anime?

In Heroes of a Thousand Tales, that's exactly what awaits you. You begin your journey as a rising talent, face ever-greater dangers, uncover the truth about your past, and discover who you truly are – until you stand among the greatest legends and, if the story demands it, save the world itself.

So what makes this game different?

Classic shonen tropes – like mid-battle monologues and dramatic flashbacks – aren't just there for flavor. They directly fuel your character's growth and progression.

The system is simple, fast, and easy to learn. All you need are two twelve-sided dice. Combat is dynamic, combining fixed target numbers with opposed rolls, so you're never just waiting around to see how high your opponent rolls – you can roll too, if you want. Even a single level of power difference can make for a truly intense fight.

The goal of this crowdfunding campaign isn't just to fund a high-quality physical edition, but also to bring even more real illustrations from professional artists into the book. The game will be available in both Hungarian and English.

If that sounds like your kind of adventure, we'd love your support on Gamefound!

https://gamefound.com/en/projects/adventure_horizon/heroes-of-a-thousand?ref=explore

u/Separate-Side-4533 — 1 day ago
▲ 1 r/TTRPG

System for a Wings of Fire TTRPG

Hi, I'm a fan of the Wings of Fire books and wanted to create a TTRPG campaign set on Pyrrhia. The only RPG I own any rulebook for is D&D, though. The obvious issue is that these guys are dragons and can fly over everything. Are there any TTRPGs designed with flying characters in mind?

reddit.com
u/Afraid-Cry1730 — 1 day ago
▲ 130 r/TTRPG+3 crossposts

First time creating my own adventure!

Love the process of generating seeds. But are there any tips for creating and preparing a playable adventure for my group?

u/woody_D_natural — 3 days ago
▲ 0 r/TTRPG

[Promo] "d6 Battle Tactics: The Slovenje Campaign Guide (TTRPG)" – A novel-style solo adventure with skill tests rules

A new story-driven TTRPG expansion for "d6 Battle Tactics" system called d6 Battle Tactics - The Slovenje Campaign Guide (TTRPG).

This book steps away from just arena combat and focuses on the journey of a warrior beyond the battlefield. It is written in a novel-like, first-person style to fully immerse you in the choices, discoveries, and personal thoughts of your character.

What’s inside this guide:

  • Solo Adventure: A narrative starter adventure where preparation and knowledge matter as much as combat.
  • Survival & Basic Needs: Rules for Fatigue, which can become deadly if ignored.
  • 30 Deep Skills: Detailed rules for Tracking, Poisons, Healing, Hunting, Fishing, Skinning, and even Food Preservation (Cooking).
  • Crafting & Tailoring: Includes 34 unique items, crafting recipes, and even 3 companion animals.
  • World Building: Introduces the Slovenje Campaign Setting with its regional map, settlements, fortresses, and monasteries.
  • Progression: An optional Weapon Mastery progression system to level up your tactics.

(Note: The core d6 Battle Tactics rulebook is required for the full combat and injury mechanics.)

You can find the full PDF rules on:

Wargame Vault here: https://www.wargamevault.com/en/product/579468/d6-battle-tactics-the-slovenje-campaign-guide-ttrpg

DriveThruRPG here: https://legacy.drivethrurpg.com/product/579468/d6-Battle-Tactics--The-Slovenje-Campaign-Guide-TTRPG?src=newest&filters=0_0_940_1000031_0

u/Aggravating_Bake_507 — 2 days ago
▲ 2 r/TTRPG

Western Marches - West Marches in Western Style (book release)

Sharing a moment of excitement. My first print publication is live and in the wild.

Western Marches specifically:

  1. Addresses the themes of the Western genre and how to implement them (such as for a D&D Fantasy Western)
  2. Outlines West Marches principles in clear language, then consolidates the rules scattered across D&D 5th Edition that can effectively implement it in that system
  3. Presents the Grandstone setting, which is a ready-to-use option that incorporates both Westerns and West Marches

Available in softcover and PDF from here:

https://www.drivethrurpg.com/en/product/572311/Western-Marches-Playing-in-the-Western-Genre-and-Exploring-with-West-Marches-Style?affiliate_id=426481

...and in Kindle edition (and also softcover) on Amazon:

https://www.amazon.com/dp/B0H5TGN913

​Advice desired - As a DM,

  • Does this interest you? Why or why not?
  • Would you get this and introduce it to your players? Why or why not?
  • What would you like to see in this product line?
reddit.com
u/Agitated_Ranger_3585 — 2 days ago
▲ 21 r/TTRPG+4 crossposts

Looking for feedback on my Dungeon World actual play — Hyperion Presents: The End Games

Hey guys

I’ve just released the first two episodes of my new actual-play podcast, Hyperion Presents: The End Games, and I’m looking for some honest feedback from people who actually know and play Dungeon World.

The campaign starts with a group of ordinary fantasy tavern workers who win their workplace lottery.

Unfortunately, the prize isn't money.

They've won a place in a televised dungeon-crawling competition run by a ridiculously powerful interplanetary corporation.

The show is intended to be a mixture of Dungeon World, fantasy workplace comedy, corporate satire, sci-fi/fantasy and a televised death game.

I'm particularly interested in feedback on the actual play rather than just whether you like the setting.

I'm deliberately asking for constructive criticism. If something isn't working, I'd much rather hear it now while I'm still early enough in the project to change it.

The campaign is designed to start fairly comedic and gradually introduce more serious stakes, while keeping the corporate/game-show satire running throughout.

If anyone has the time to listen to either episode or even just part of one I'd genuinely appreciate your thoughts.

And if you hate it, please remember that your feedback has been carefully recorded and will be included in your personnel file.

Hyperion Leisure Industries thanks you for your valuable contribution.

youtube.com
u/Theshapeofdespair — 2 days ago
▲ 20 r/TTRPG+2 crossposts

⚓ [Final Call] Entries closing for the special Godmachine Art Print Giveaway!

Our new favorite game ever was such a blast to cover and we had an super cool giveway in this video from one of our sponsors!

Entries are closing soon! Make sure you get in the running for the Godmachine Art Print and sponsor swag before our next video goes live.

If you haven't seen The Starter Set Society Breakdown of the entire Pirate Borg ecosystem then check out this great video and check out the awesome FIRST GIVEAWAY on our channel!

Details in video description and in video! Keep kicking ass my friends and keep rolling dice!!

LINK BELOW:
https://youtu.be/JUbpBHe8oYo?si=8Fat8DsLUJCUeqo8

u/Wezell80 — 2 days ago
▲ 25 r/TTRPG+3 crossposts

Whispers of Darkness & Power Art Preview - Coming to Backerkit on August 28th!

An Elven hero slowly being altered by the Corruption flowing through her, how long can she can she continue to hold it off and what powers has it granted her?

Taking inspiration from the likes of Bloodborne and Darkest Dungeon. Whispers of Darkness & Power seeks to bring eldritch horror to Draw Steel! In this supplement, heroes will gain access to powerful corruption abilities at the cost of their mind and body with many new monsters to use those powers against. Will they resist these new powers or embrace them? With these tools, directors can run eldritch horror campaigns from levels 1-10 with new abilities and challenges for the players at every echelon!

https://www.backerkit.com/c/projects/kormael/whispers-of-darkness-power

This supplement will contain.

  • Corruption Rules: A long-form campaign system where heroes must decide if they wish to spend precious respites fighting against corruption, or embrace it at the cost of potentially losing themselves.
  • 8 Corruption Transformations: Become a Stormgaunt and gain its mastery over lightning and the seas. Rage as a Blood-Soaked Beast and use your own blood to slay your foes. Build a cult as a Notion of Divinity and use your minions for power. 
  • 8 Unique Madnesses: Struggle to tell what's real as Hallucinations plague your mind, or try to discern what thoughts are your own as The Voice constantly speaks to you. 
  • 8 Eldritch Hearts: The origins of corruption. They provide unique challenges for heroes in and out of combat. Shudder in fear as the Dreadhaunt descends turning the very gaze of others into weapons against you. Cry in pain as the Sanguine Helix bathes the world in blood.
  • 4 Complications: Are you a Pure Soul who is naturally resistant to the corruption of the world, or are you a Seeker of Power willing to pay any price for the strength you seek?
  • 5 Intoxicants: Do you drown your sorrows and stave off the madness with Alcohol? Would you rather numb everything and resist corruption under the influence of Beastblessing?
  • Over 50 Monsters across 8 Monster Bands!
u/Kormael — 2 days ago