u/JobCold8312

What in a world could be combination of water and earth

What in a world could be combination of water and earth

I have been trying to make combination of Water and Earth

Mud I wont use because - It is literal combinaton not vibe combinaton and mking 1/8 of spellcasters Mud people sounds vierd.

Plant magic wont work for me because - I find bioligy seperate from the elements and it feels realy worng for me not to consider plants biological.

If somebody can help me please do.

And if you can come up with better Earth + Fire than Lava please let me know, for me it is fine, but not as fuffiling as Water + Air = Frost and Fire + Air = Eletricity

Other elements are Water, Frost, Air, Lightning, Fire, Lava and earth.

I decided to change lava Into Metal do to it being common idea and me liking it more.

After looking trought comments I decided to mike the Earth + Water = Tar.

Reasons

Lot of people suggested Ooze and I think tar is kind of oozy.

Lot of people said Plants and decay and Tar is made from Oil wich is decayed biological mater.

I liked primortal soup of life ( described more elegantly ) and I feel oil is similar to it in vibe.

I would go with Oil but I dont want US to steal it. (oil too memed)

u/JobCold8312 — 21 hours ago
▲ 4 r/TTRPG

Created lore for four magic types which I will use in my TTRPG

I have only finished lore but I will try to make each magic type mechanicly some what unique.

Want feedback for the lore: any contrediction, doesent make sense, unanderstandable and different problems.

u/JobCold8312 — 1 day ago
▲ 2 r/TTRPG

What do you feel are the basic wizard magics

What are spells whose when cast makes you think - "Yup thats your classic vannila magic and casters knows his stuff well"

The caster propbly the nerdiest guy from the nerd class (dnd terms wizard)

The math of science subjects.

The caster isn't a Piromancer, a Cryomancer, a Eletromancer or a Necromancer.

If creating Fireball, Lightning fingers, Freezing floor would be specific sciences, like biology chemistry, programming, phisics.

Casting that spell is Math

For me thaese would be:

Shield, Mage armor, Misty step, Counter spell, Eldrich Blast and Magic missel - from DnD

Zoltrax (beam) and hexagon shield - from Frieren

Resengan - from Naruto

I would like name and description if can post pitcure would like them a lot.

reddit.com
u/JobCold8312 — 3 days ago
▲ 3 r/ttrpgdesign+1 crossposts

What do you think about magic syistem idea.

I am thinking about magic syistem where are four main magic tyipes.

Arcane - basicly control cosmic background radiation ( magic this case )

Devine - basicly crowd founded magic with higher powers as payment companies.

Myistic - basicly bring diferent existance trought tought into reality.

Natural - use your own soul to do magic.

Each magic tyipe would have different ways of regaining magic and their own magic costumazacion.

Arcane - regain mana pasivly and costumazicions are individual skill trees for diferent spells.

Devine - regain on short rests and no costumizacion becose gods dont need your personal expresion. ( for newcommers )

Myistic - regain by doing stuff (becouse you think whale doing most things), costumizacion, spells mostly from ground up similar to "Minecrafts Ars Noevu"

Natural - regain when regaining vitality, skill tree to how you can alter already existing spells when casting.

reddit.com
u/JobCold8312 — 3 days ago
▲ 2 r/TTRPG

I made rules for action most creature can make in combat, need feedback

Second time posting last time forgot pitcures.

I am making grimdark / SciFi horor / fairytale and anime vibe rpg.

I have made list of actions all creatures can use unles stated specificly.

Monsters and Classes will get difrent ones and abilities witch change thease.

Need feedback for:

if thase actions are enought for exciting combat

can give gritty feeling

and if wording is understandable

Link to the core combat rules:  https://docs.google.com/document/d/1ZSVJbzoBKZ2LQ8J3xyZ6g3CJ8xBurCwz_1fVCtwll7w/edit?usp=sharing

Link to stats:  https://docs.google.com/document/d/1rxzaQQLhEcw2oNqxqZpS6flWpMUaWHKW73LpOJWvXlk/edit?usp=sharing

Link to class list:  https://docs.google.com/document/d/1XvdgDegC6KBzQ8gTIX9rWQuZO8dwYeAuU9gy7KSJDQw/edit?usp=sharing

u/JobCold8312 — 3 days ago
▲ 2 r/ttrpgdesign+1 crossposts

Made actions most creatures can use for my ttrpg need feedback

I am making grimdark / SciFi horor / fairytale and anime vibe rpg.

I have made list of actions all creatures can use unles stated specificly.

Monsters and Classes will get difrent ones and abilities witch change thease.

Need feedback for:

if thase actions are enought for exciting combat

can give gritty feeling

and if wording is understandable

Link to the core combat rules: https://docs.google.com/document/d/1ZSVJbzoBKZ2LQ8J3xyZ6g3CJ8xBurCwz_1fVCtwll7w/edit?usp=sharing

Link to stats: https://docs.google.com/document/d/1rxzaQQLhEcw2oNqxqZpS6flWpMUaWHKW73LpOJWvXlk/edit?usp=sharing

Link to class list: https://docs.google.com/document/d/1XvdgDegC6KBzQ8gTIX9rWQuZO8dwYeAuU9gy7KSJDQw/edit?usp=sharing

u/JobCold8312 — 3 days ago
▲ 2 r/u_JobCold8312+1 crossposts

I am making an TTRPG and have gotten to stats, need feedback

I am going for Grimdark/ SciFi Horror / Fairytale and bit of an Anime vibe TTRPG.

Cheracter creator I want to reflect Fairytale and Anime part.

Main insparations are D&D, Goblin Slayer and Black Souls (maeby souls part I dreemed up)

I want critique for mechanic, vibes and use of language.

Stat document:https://docs.google.com/document/d/1rxzaQQLhEcw2oNqxqZpS6flWpMUaWHKW73LpOJWvXlk/edit?usp=sharing

Core rule document:https://docs.google.com/document/d/1ZSVJbzoBKZ2LQ8J3xyZ6g3CJ8xBurCwz_1fVCtwll7w/edit?usp=sharing

Class document:https://docs.google.com/document/d/1XvdgDegC6KBzQ8gTIX9rWQuZO8dwYeAuU9gy7KSJDQw/edit?tab=t.0

u/JobCold8312 — 3 days ago
▲ 1 r/ttrpgdesign+1 crossposts

I was making ttrpg and was thinking about mowement in combat and I came up with this

Personaly I dont like zone combat and theater of mind becose it leaves to much to interpretation witch I personaly dislike.

Grid combat I loke becouse it has concreate distances, but I dont like becose treating diagonals and streight lines the same makes distances non uclidian. Or if cant move diagonaly make the movement too gamy.

I came up with rules how to allow to move in a grid everywhere whale keeping geometry somewht uclidiant.

Math basicly buils down to this

squares dioganal and lenght proportion is 1:√2

√2 ~ 1.4 ~ 1.5

1:1,5 = 2:3

√2^2 (for 3d movement) = 2

2 = 2:2

I wont take any critisism becose I am proud of thease rules. ( Joke I want critisism to improve)

Rules in whole: https://docs.google.com/document/d/1ZSVJbzoBKZ2LQ8J3xyZ6g3CJ8xBurCwz_1fVCtwll7w/edit?usp=sharing

u/JobCold8312 — 4 days ago
▲ 1 r/ttrpgdesign+1 crossposts

Classes for my ttrpg projct need feedback

Hello.

I am making a ttrpg witch I hope will end up beeing mix of grimmdark/ scifi horror and fairytale wibe mixture.

Classes are made for clasic fairytale and legend feeling whale creatures and mechanic will reflect more dark feeling.

Like feedback for class vibes and wording, if you think there are to many witch should I cut or combine.

for context this is my first ttrpg project.

Sorry for english it is my second leungage and I am still in school.

Class document: https://docs.google.com/document/d/1XvdgDegC6KBzQ8gTIX9rWQuZO8dwYeAuU9gy7KSJDQw/edit?usp=sharing

Current rules documen (if red olso redy for critique): https://docs.google.com/document/d/1ZSVJbzoBKZ2LQ8J3xyZ6g3CJ8xBurCwz_1fVCtwll7w/edit?usp=sharing

u/JobCold8312 — 4 days ago

Fighter archetype: Struggler

I dont know who to creddit this image It is so popular I dont know where to eave search.

If it is against rules or illeagel please inform me.

I just find image represents enduring damage, witch is theme for this subclass, pretty well and I cant draw. If it is too low of an efort I will try to draw.

I am trying to make martals more powerful by giving them good options.

I want them to compare to casters somewhat like how Kusekabe, Maki and Toji compare to Special grades in jjk, curently I feel at later levels they are falling behind.

Struggler is subclass for fighters ment to be tank witch refuses to go down.

Could you critique me both about balance, goals, and quality.

Link to google docs:

I feel like as an insparation I mention Bone Wizard, I might have used his format for making documents.

Link to document:https://docs.google.com/document/d/12Al0YmxPCZ0ORzIyspynL3NvPWjDCAwBrXFA9uODqGI/edit?tab=t.0

Brute: https://docs.google.com/document/d/1hYBt-MMW_8DxtK3xJ37iwrXU3CI8BV52_r97INvqdPg/edit?usp=sharing

Battle junkie: https://docs.google.com/document/d/1S1BjWrhN2K86Ukxoi7DJx03SxzNlJK0mqHFGg7iL1Xg/edit?tab=t.0

u/JobCold8312 — 7 days ago