If you love false son, get alloyed collective

As you probably know, false son gets stronger based on max hp and can also get really high amounts of hp regen and as the title says, alloyed collective just makes false son insanely op thanks to 1 thing, wandering chef. To those that dont know, the wandering chef lets you craft certain items using 2 other items. This is really good as there are a bunch of really good false son items that can be crafted like growth nectar. Additionally, there are 5 unique meal items that can be crafted which are all just absolutely busted on false son.

For starters, theres the seared steak, which grants 50 flat hp and increases max hp by a 5% per stack. An incredible HP item to boost false son's growth.

Theres also the quick fix, which increases all bonus hp and hp regen by 50% per stack, allowing you to superboost your hp and hp regen further.

Then theres the hearty stew, which gives 2.5 hp regen and when at max hp, you gain bonus BASE damage based on your hp regen. Now as previously stated, false son can get insnae amounts of hp regen when he has high growth and when paired with quick fix, makes that hp regen even higher. Although hearty stew's effect only works when at max hp, false son will have such high hp regen and mobility after a while that you can easily stay at max hp The damage added by hearty stew is also added to base damage, meaning that this additional damage will be affected by all other damage buffs and also buffs skill damage.

The final 2 meal items, ultimate meal and sauteed worms, are amazing on any character but false son makes them work really well. Ultimate meal is just 57 leaf clover but 2 times instead of 1. However, it only works at max hp and as previously stated, false son can easiky remain at max hp especially at later stages.

Sauteed worms is an on hit item and basically a better atg missile. It has a fixed 10% proc chance and when it procs, launches a seeking worm that homes onto enemies deals 500% total damage per stack. Since false son can easily stay at max hp and all his abilities have a proc coefficient, he can easily proc sauteed worms when combined with ultimate meal.

Summary: Just a simple explanation of the 5 meal item wandering chef can craft and why its absoluetly broken on false son.

Edit: I like to buy all drones i can on every stage and scrapping them, then use the chef to change all the scrap into white scrap, after that, i use the white scrap to convert all my infusions into bison steaks. This allows me to get as many quick fix and seared steaks as i can, giving me more hp than the infusions. Also, if you get another infusion later, all hp from previous infusions will be granted again, boosting hp by a massive amount.

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u/Beefysnacky — 6 days ago
▲ 0 r/ARAM

Mayhem is just too luck based

Look, i know aram mayhem is all about the randomness of the mode and i definitely find it fun, so please dont just say "its mayhem" and just dismiss my entire post.

Aside from that, i just think riot should make the mode more consistent, especially in the draft. A lot of games are instantly decided who wins the moment the match begins. I just think maybe by ensuring that every draft has at least 1 champ of each role in the option pool or just make every champ playable instead of locking out unowned champs as "its just mayhem" so it shouldnt hurt to not lock out players from a champ cause they dont own them.

I also feel like the augment system and some augments should be changed as some augments are just too broken, but most op augs are mainly just abused by certain champs and not the augs being op themselves. There are definitely some insanely op and downright unfair augments, mainly the snowball set, but that goes both ways and its usually not a champ specific thing.

I know that you dont need to win to have fun, ive definitely had fun in games where i lost, but generally, in mayhem, when you lose, you most likely got stomped hard and i dont think grey screen half the game is fun for most players. There are also games which you win but arent fun like the games where enemies just afk farm under tower all the time and just keep poking cause your draft didnt have assasins.

TLDR: Mayhem could use a little more consistency so games can be more fun for both sides as players can use champs their more familiar with or use a more fun team comp

Edit: The title is most likely a bit too complainy so i apologise if it sounds very whiny. I dont think you can change post titles on reddit so i apologise again.

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u/Beefysnacky — 16 days ago

Why do people choose to actively hate other people?

For example, lets say person A is a celebrity, social media influencer, content creator or whatever. If you dont like what they do or whatever, wouldnt you just not choose to watch thier stuff? If you dont like the contenet a creator makes, you'll just not watch or engage with their content. Its not like a real world bully or person where your forced to interact with them, causing you to hate them due to whatever reasons, these are online personalities which you can just easily ignore, yet, people choose to actively hate on them and pray for their downfall. Why do people do this? Why not just choose to not engage with these creators/celebrities/influencers if you really dont like them instead of actively hating on them when they havent done anything to you?

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u/Beefysnacky — 1 month ago
▲ 0 r/ARAM

I feel like assasins use tank augments better than actual tanks. Im mainly talking about steel your heart and tank engine here.

For these augments, almost every assasin stacks better than tanks not named ksante cause they just have so much more mobility than tanks, they can just go in, stack heartsteel from the entire team and dash out. The biggest offenders of this are ekko, fizz and akali.

They will then just go full tank, making them almost always tankier than every other tank due to sheer amount of hp they get from the augments, while having roughly the same resists as they juat buy tank items.

The tank assasins may not be able to 1 shot, but their damage output is somewhat on par with every other tank, while also being insanly mobile.

Ik that these tank assasin players are not the most op build out there and that tank assasins dont have the cc of real tanks, but it just sucka how by just taking either of those 2 augments, assasins become better users of them than actual tanks or bruisers.

I think tank augments needs a bit of a rework, as they are either too op or too weak. Also, the fact that tank augments only ever just gives more hp makes tanks super matchup dependent as any form of % max hp will fck them up hard.

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u/Beefysnacky — 1 month ago