u/Big-Attorney-477

Last minute predictions for tomorrow's TTAZZ?

Will the brothers address any criticism, or will they pat themselves on the back once again? What bizzare revelations will we get about Royale? And what will come next for the ailing podcast?

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u/Big-Attorney-477 — 1 day ago

Now that the dust has settled on Royale, which campaign was you least favorite?

Posting this because im curious. Balance and dracula not included because not enough slots and people generally like them.

Also note that im asking for "Least Favorite" instead of "Worst" because those might be different answers for some people.

View Poll

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u/Big-Attorney-477 — 8 days ago

Dungeon Crawl Carl Theory

I'm listening back through carl and noticed>!We're no strangers to love!<
>!You know the rules and so do I!<
>!A full commitment's what I'm thinking of!<
>!You wouldn't get this from any other guy!<
>!I just wanna tell you how I'm feeling!<
>!Gotta make you understand!<

>!Never gonna give you up!<
>!Never gonna let you down!<
>!Never gonna run around and desert you!<
>!Never gonna make you cry!<
>!Never gonna say goodbye!<
>!Never gonna tell a lie and hurt you!<

Thoughts?

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u/Big-Attorney-477 — 2 months ago

Looking Back at One Year of Royale

The first episode says it was uploaded on June 5th, so to mark the occasion i thought it'd be fun to look back on the episode threads and try to remember where the audience was throughout the year, and also what was even happening in this show

>Episode 1
The Trial of Divination

Sixty-four wizards from all across the land face their past, present, and futures to accept the challenge of the Royale and claim the ultimate prize. But only one will emerge victorious – the rest shall meet a different fate.

>Episode 2
The Trial of Abjuration, Part I

The wizards learn the rules of the first trial and scatter across the varying landscapes of the island to seek metal keys – but dangers await them, both from the area and from one-another.

>Episode 3
The Trial of Abjuration, Part II

The wizards collect keys from across the island's many biomes, from the mountain tops to the crypts of the dead, finding both allies and enemies along the way.

>Episode 4
The Trial of Abjuration, Part III

The fireball continues to hurtle towards the island as the wizards scramble to collect keys and spells before reaching the ziggurat – but is there even more danger awaiting them at the top?

>Episode 5
With only five minutes remaining before the fireball strikes, the remaining wizards scramble for keys and shelter, and some alliances hold while other falls apart. It’s an all-out wizard battle!

(i didn't stop doing titles they just did here for some reason)

>Episode 6
The surviving wizards inventory the dead and settle into the island encampment, seeking new spells and new allies before the next trial.

>Episode 7
The wizards learn about the island's commerce system just in time to stock up for the next trial: a team-up.

>Episode 8
The Trial of Evocation, Part I

The wizards are divided into teams to test their mastery of elements. But it's all or nothing for this group project, and so they must also face an unexpected task: cooperation.

>Episode 9
The Trial of Evocation, Part II

Their elemental motes collected, the wizards must match and combine elements to create the strongest elemental champion and knock out the other three teams. But if the other teams have more a powerful evocation, elimination is guaranteed.

>Episode 10
The Trial of Evocation, Part III

The four elementals, each piloted by four wizards, enter a melee battle where one team will be eliminated completely. But though the strongest may win, collaboration is fair game . . . and so is betrayal.

>Episode 11
The Trial of Evocation, Part IV

Four of the massive elementals battle for glory and prizes – but the reward for last-place is death.

>Episode 12
Having barely survived the last trial, Rictus, Hellgrammite, and Lorovith assess the competition and take some time for revenge . . . or pranks.

>Episode 13
The wizards cash in their prizes and explore the island -- and perhaps dive in too deep.

(Evil_Steven didn't post this one so i had to go hunting for it if you wanna know how interested everyone is by this point)

>Episode 14
The Trial of Transmutation, Part I

It is once again each wizard for themselves as the next trial starts upon a towering staircase, only to be finished when four aspirants have met their end. Above lies glory and prizes; below, watery depths and hungry eels.

>Episode 15
The Trial of Transmutation, Part II

It’s sink or swim as the wizards must use their new skills cleverly — or drown. Rictus, Helgrammite, and Loraveth try to survive while still remembering their promises and alliances.

>Episode 16
The Dads are back! Brickett, Guy, Red, and Chip must make their way through conceptual reality and fight the four evil Uncles in order to defeat Walton Goggins and bring back the concept of FAMLEE.

>Episode 16
After a heartbreaking loss for one of their new companions, the wizards regroup and learn more about some of the island’s mysteries. But the danger only continues as the next trial pits them against their greatest rivals in a decisive battle.

>Episode 17
Helgrammite, Loraveth, Rictus seek out who they perceive as their biggest threats, coming as a surprise for some of these opponents. But though the trials proclaim only one can survive, some of the wizards are ready to take their fate into their own hands.

>Episode 18
The Trial of Conjuration, Part I

Rictus, Helgrammite, and Lorovith each face their biggest foes in a one-on-one battle, each with something unexpected up their sleeve. But the arenas have some unexpected dangers as well.

>Episode 19
The Trial of Conjuration, Part II

The duels to the death continue with the arena fighting back as much as the wizards. But will they work around these dangers or use them to their advantage?

>Episode 20
The wizards reap the rewards of having survived their last trial, but the circumstances of their respective wins are cause for both celebration and consternation.

>Episode 21
Rictus, Hellgrammite, and Lorovith collect their winnings and gain new spells and powers . . . just in time to be thrown into the next trial, which has no guaranteed survivors.

(I'm pretty sure this is the first episode description that actually mentions them getting new spells. forgot that's like a thing that happens in this death game)

>Episode 22
The Trial of Necromancy, Part I

Only 14 wizards are left -- alive! The remainder must face their fallen competitors and survive the night in a house with zombies . . . as well as with their murderous living rivals.

(Can you believe it? This trial only started a breezy 2 months ago)

>Episode 23
There’s something strange in these woods! Fairies and doppelgängers and donkey-heads abound — can Lady Godwin, Winnie-the-Pooh, and Brother Phileaux stop Puck from eating Shakespeare before they fall under the forest’s enchantment?

(Awesome fucking pacing)

>Episode 23
The Trial of Necromancy, Part II

The zombie horde shambles into the house and the survivors scramble for safety as dawn slowly approaches. But with the situation getting desperate, some of the wizards will be forced to sacrifice more than they ever expected.

>Episode 24
The Trial of Necromancy, Part III

The trial continues and the competitors must decide who to trust and who to dispatch. But with the numbers of survivors dwindles, the number of zombies increases, forcing some of the wizards to quite literally confront their past actions.

>Episode 25
The Trial of Necromancy, Part IV

With dawn and victory in sight, the competitors decide their best bet is to work together. But despite their efforts at diplomacy, more fall to the zombie hoards, dragged down by those they have wronged.

(Evil_Steven didn't post the last 2 either. Seems like this trial was a winner)

What a year huh? Hope Royale can keep this momentum for the second year as well!

Original Music by Griffin McElroy

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u/Big-Attorney-477 — 3 months ago