
Severance - Combat Prototype
I've posted a few times recently asking for advice and opinions, a couple of times I've been asked to put something on itch.io, so I have done!
This is a fairly narrow tutorial and combat prototype for my game Severance. You can setup battles, change ship and edit your loadout, I've left the ship and module/weapon editors enabled (they're visually editing json files), you just need to duplicate the default setup.
https://chiefyk.itch.io/severance-combat-prototype
The game itself is a 2D space "sim", I've taken inspiration from Freelancer, Eve Online and Starsector. I'm not sure if I'll get there but the plan is to eventually have an X4 style open universe that the player can inhabit while the big factions do their thing.
Any feedback would be great, what do you like, what don't you like, is the combat fun and interesting, is it boring, is it terribly unbalanced (it is unbalanced)?