u/Big_Cryptographer740

Fallout: Vault 666 - Alien Blaster WIP

This will be a secret weapon/ easter egg. I have to add a couple new locations, points of interest, and scripts to support it. I MIGHT add another voice log too. This will probably add a few weeks of development time, but should be worth the fun.

The model is based on Fallout 3's Alien Blaster, as there were better references for it. Sound effects and stats are more inline with Fallout 1. Short range but POWERFUL.

u/Big_Cryptographer740 — 3 days ago
▲ 113 r/DoomMods

Fallout: Vault 666 - Ghouls Update WIP

Work on Fallout: Vault 666 continues. Replacing Imps with Ghouls for an upcoming update.
WIP

u/Big_Cryptographer740 — 6 days ago

Fallout: Vault 666 - Version 1.53 - Robobrain Update!

https://www.moddb.com/mods/fallout-vault-666/downloads/fallout-vault-666

Fallout: Vault 666 v 1.53

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HIGHLIGHTS!!!

-NEW MONSTER! Robobrains replace Arachnotrons! 3D model by David Henson v1.53

-NEW EASTER EGG! One "homage soundbyte" has been snuck in. v1.53

-NEW EASTER EGG! A famous "Phone Booth" can be found in Fallout, and now Vault 666! v1.53

-NEW QUIT MESSAGES! Quit Menu flavor text is now Vault 666 flavored! v1.53

-A monster closet swaps old monsters with Robobrains. v1.53

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This is admittedly a small update compared to the last one, but I didn't want to wait to put it out there...

I will continue to add Fallout enemies as I can. As usual, there is no scheduled timeline for anything. The next monster will probably be a replacement for the Chaingunner, but anything is possible!

Thank you, everyone! Keep sharing your thoughts and feedback! I do try to read it all!

Be safe out there, and happy fragging!

-Carl Asami

u/Big_Cryptographer740 — 3 months ago