r/DoomMods
My Doom mod is going pretty smoothly! Hope you guys enjoy this post.
Making of Fantasy 21XX
I Did alot of my Jobs of Doom Mapping for almost 4 Years just now, and Yeah Pretty well trained Mapper that I am, and so for that Kinda goes on.
i need help in the doom mod project brutality
sooo i want to have all weapons using a command in the console to mess around but no command gives me trully all weapons they dont give me the quad shotgun , deagle , uac uzi and many others i found out about existance of only at the museum / test map so does any one know what is a one true command becouse idkfa doesnt give all weapons the give weapons and give all commands dont give all too and i dont want to type every missing weapon individualy . please help
favorite doom mods that changed the game for you
i've been diving into doom mods for a while now and i'm always on the lookout for those gems that really redefine the experience. whether it's a total conversion or just a simple gameplay tweak, some mods have had a lasting impact on how i play. for me, mods like brutal doom and hexen beyond the shadows really stood out. the added mechanics and visuals just make the classic game feel fresh again. what about you all? what mods have completely shifted your perspective on doom? let's share our favorites and maybe discover some new ones together!
GZDoom in the browser
do me a favor and try some wads or pk3s and let me know where it breaks!
I made a wad. Check it out. It is called "Lobotomy"
It is based on gimmicks. But if you want just to have fun so pick maps 1, 2, 5, 6 and maybe 7 (because it is hard). Difficulty levels are implemented.
Second half of 8-1 now kewl
Obviously still W.I.P, there are items missing and the building with the swordmachine, maurice and mannequins is especially hard to make lol
Also my apolocheese for the sky suburbs textures not being aligned properly lol
This is where the do_not_play.wad easter egg will be located too alongside a third and final easter egg near the very end which I will not name
Some marigold, what can i make her do ? coins are useless
Universal Visor Mk III Release Trailer
I made a HUD visor mod (based on Universal Visor Mk II).
Moddb: https://www.moddb.com/mods/universal-visor-mk-iii
Mirror: https://www.mediafire.com/file/5gwnw2dy72ujne3/Universal_Visor_Mk_III.pk3/file
It keeps the idea of original - add a helmet overlay under existing HUDs, not replace them, so basically it's compatible with all other mods and HUDs.
In Mk. III version there's a lot of new ways to customize the helmet and new gameplay features, such as:
- Multiple helmets to choose from
- Separate style selection for each part of helmet
- Separate colors for parts, glass and glow outline
- Position and scale settings to fit your screen
- Color indications of health/armor/ammo
- Gradual visor cracks based on health or armor
- Armor grid reacting to damage and indicating armor amount
- Enemy blood splashes on visor compatible with most mods
- Multiple immersive sound indications
- Predefined presets
- User presets based on system from FlexiHUD
(The original MkII can be found on PB or LitDoom discord, authors of the original: generic name guy, Agent_Ash, CHEEKIBREEKI)
Fallout: Vault 666 - Version 1.53 - Robobrain Update!
https://www.moddb.com/mods/fallout-vault-666/downloads/fallout-vault-666
Fallout: Vault 666 v 1.53
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HIGHLIGHTS!!!
-NEW MONSTER! Robobrains replace Arachnotrons! 3D model by David Henson v1.53
-NEW EASTER EGG! One "homage soundbyte" has been snuck in. v1.53
-NEW EASTER EGG! A famous "Phone Booth" can be found in Fallout, and now Vault 666! v1.53
-NEW QUIT MESSAGES! Quit Menu flavor text is now Vault 666 flavored! v1.53
-A monster closet swaps old monsters with Robobrains. v1.53
====================================
This is admittedly a small update compared to the last one, but I didn't want to wait to put it out there...
I will continue to add Fallout enemies as I can. As usual, there is no scheduled timeline for anything. The next monster will probably be a replacement for the Chaingunner, but anything is possible!
Thank you, everyone! Keep sharing your thoughts and feedback! I do try to read it all!
Be safe out there, and happy fragging!
-Carl Asami
Can someone tell me why I'm on fire and how to get rid of it?
Aiming In a Furry Doom Mod
https://reddit.com/link/1tdfpy7/video/fch1izbgz61h1/player
The mod is Furdoom
Mod recommendations for a noobie?
I apologise if this is a common question in the community. I couldn't see any recommendations thread / sticky about it.
I recently played through MyHouse.wad and had an absolutely fantastic time with it and it really opened my eyes to what is possible with such an old game series.
I've watched some YT videos about Doom mods but I prefer to hear suggestions from real people plus I have a specific caveat that I'd like to make.
I would like to know the best/most suggested mods but from WORST to best. Essentially I'd like to save the best for last as to avoid other mods seeming worse by comparison if I play the best ones first. I know this is probably a highly subjective opinion based question but regardless I'd appreciate the communities input and recommendations all the same.
Improvisation lets you use everyday tools in very surprising ways.
youtu.beNew showcase for my mod: As always, thoughts?
I'll post the twitter down here if anyone cares, but if you search for the mod name on it, its pretty easy to find!