cast: and interview: commands
Been having an absolute blast with these two RP prompt additions, so figured I’d share them.
I added two commands:
interview:cast:
They let you temporarily step outside the active scene and talk directly to characters or the full cast like a DVD commentary track, interview panel, or behind-the-scenes discussion.
The big thing that made it work:
I forced characters to keep their personalities, biases, jealousy, blind spots, and misunderstandings instead of becoming perfect therapist bots.
That means:
- characters disagree,
- defend themselves,
- misunderstand situations,
- tease each other,
- expose subtext,
- or accidentally reveal truths.
It adds a TON of levity and makes the cast feel weirdly alive.
Examples:
cast: Who does Rob trust most right now?
[Madison]
“Honestly? Sophie. Which is annoying because I like being the unpredictable favorite, but Sophie actually listens.”
[Sophie]
“Rob trusts Madison with chaos. He trusts me with quiet. Those are different things.”
[Ethan]
“I still think Rob trusts Julia the deepest. That’s the whole problem.”
cast: What was the emotional turning point between Rob and Julia?
[Sophie]
“The couch.”
[Madison]
“Absolutely the couch.”
[Julia]
“I hate that both of you are right.”
[Ethan]
“It wasn’t even the sleeping part. It was the fact nobody tried to make it weird afterward.”
interview: Karen, the timeline is wrong.
Karen sighs and rubs her forehead.
“Yeah, honestly? It got messy after the motel scene. We skipped almost two emotional days but the dialogue kept acting like it was the next morning.”
The cool part is that Interview Mode lets characters discuss:
- continuity problems
- pacing
- motivations
- scene logic
- hidden thoughts
- narrative structure
- emotional subtext
…without affecting canon.
Meanwhile cast is just chaos and emotional commentary.
It honestly made long-form RP feel WAY more dynamic and self-aware.