r/SillyTavernAI

What were you using before SillyTavern?

What were you using before SillyTavern?

I’m curious what everyone’s path into ST looked like, because I doubt most people just randomly started on sillytavern.

Mine was:

2023: Character.AI

2024: ChatGPT, I think it was GPT-4o

Early 2025: JanitorAI

Late 2025: SillyTavern

Character.AI was my introduction to AI RP. The first time I used it it genuinely felt amazing. I never really experienced anything like it before and I got addicted to it REAL QUICK. I spent hours just jumping between characters and starting random RPs.

Then in 2024 I somehow ended up doing whole NSFL RPs with ChatGPT. 😭 Ah the good old days. I didn't care about models, presets, context, paranmeters or and more back then. Just opened a chat and RP’d, really.

In early 2025 I moved to JanitorAI because I couldn't bypass ChatGPT guardrails anymore, which is (probably) where I started paying attention to character cards, different models and how much the actual setup affected the RP.

And when I FINALLY found SillyTavern in late 2025 I went from “bro I just want to talk to characters😭” to discussing presets, providers, context and 50 other things. I actually didn’t know existed before.

What was your progression as a community member? Did you come from Character.AI, Janitor, Chub, ChatGPT, another frontend, or have you been using ST since it came out?

Also what actually made you switch instead of staying wherever you were before? For me it’s because of how much control ST gives you..

u/SilencedLover — 11 days ago

Anyone tried RPing with smart characters?

So, I plan to do RPs based on IPs featuring smart characters (like Death Note or Classroom of the Elite). Is the LLM good at these kinds of scenarios, or is it terrible at them?

reddit.com
u/ZarcSK2 — 10 days ago

Worldhopper 1.1: now with less generic prose, multiple preset options, improved state tracking, and an improved extension for possession and mind control RP

Hello again, friends!

I know it's only been about a week since 1.0, but I've been testing and tweaking pretty much nonstop since then, and I've been going through every bit of feedback y'all sent. Quick refresher in case you missed the first post:

The presets are for any roleplay and don't need the extension, and the Engine is a niche tool for metaphysics-specific roleplay (mind control, possession, etc).

Prose Updates

  • Style Lenses. Six optional narrator voices: Hardboiled, Wry, Literary, Gothic, Pulp and Warm. Each one is a short description of the voice plus a sample to tune to. Switch on one per chat (or none, if you like the novelistic default), and the Smut lens still stacks on top of whichever you pick.
  • How People Talk. Characters stop talking like an assistant ("Here's the deal", "Two things.", "Real talk") or a therapist ("that's completely valid", "how are you holding up?"). Personal questions come from what the character wants out of you, and when you say something heavy, people react like people, which sometimes means badly.
  • Nobody bends toward you without a reason. A bold line doesn't win instant respect, pleading doesn't undo a refusal, NPCs don't magically share your persona's hobbies, and characters don't slowly drift nicer and more agreeable over a long chat.
  • The Director now also picks what the prose pays attention to each turn (hands, doorways, who's looking at whom, that sort of thing) and a first letter for any new character's name. Goodbye, Elara and Kael.
  • Intimacy Draws. Random picks for position, flavor, tempo and what's driving the other character, so sex scenes don't all play out the same way. It only kicks in once a scene is already sexual, and it never decides anything for your character.
  • The banned-phrase list picks up the AI slopisms that kept showing up in my own chats (and WH Editor helps to enforce this as well).

Preset Updates

The flagship Worldhopper preset has every model's setup in one: Claude, Gemini, DeepSeek and GLM. Blocks meant for specific models start with a colored dot for each (🟠 Claude, 🔵 Gemini, 🟢 DeepSeek, 🟣 GLM), like 🟠 ✚ Teeth [Claude], so you can go down the list once, switch on the ones with your color and switch off the rest. Blocks without a dot are for everyone. It's the one to grab if you hop between models.

If you'd rather not touch anything, each model family also has its own preset: WH Shifter for Claude, WH Planeswalker for Gemini, WH Delver for DeepSeek and WH Nomad for GLM. Each one holds only its own model's blocks, without the other models' stuff or any dots to sort through, and comes with its own samplers set (temperature, top P, top K, penalties), since those really aren't one-size-fits-all. WH Delver also leaves out a few optional blocks, because DeepSeek follows a shorter prompt more closely. They're all built from the flagship.

  • One setting to change, whatever model you use: set Prompt Post-Processing (in your connection settings) to Semi-strict (no tools). While testing I found that Claude Sonnet through NanoGPT was ignoring the instructions that sit after the chat: the per-turn rules, the last-second checks and the formatting. With Semi-strict it follows them, and it didn't change anything for the models that were already fine.
  • Impersonate works properly now. It used to fight the rules that tell the model never to write for you. It gets its own instruction now, and every model I tried writes your next message in your own voice.
  • GLM support is new, as WH Nomad. I tested GLM 5.3 on real scenes next to its thinking version and DeepSeek, and it needed very little: the shared blocks plus the last-second check that stops it from writing your character's part. The plain model follows your lead closely, while the thinking one takes more initiative on its own.
  • If you were on WH Planeswalker or WH Delver, they're back as 1.1 with everything above, and if you were on Worldhopper 1.0 with Claude, WH Shifter is your new home (Worldhopper itself is the flagship now). They're separate imports, so your old 1.0 presets stay as they were.

Worldhopper Engine 1.1

Content note: this is adult fiction about control, and nothing switches on until you pick a mode for a character. You can skip this extension entirely if you're not into it.

  • The Mind Book is the big addition in 1.1. Hypnosis, mind control and altered perception each keep their own record now, separate from the Body Ledger, and there's a bar above the chat for it (like the Ledger's strip) that you can tap/click to edit.
    • Hypnosis is realistic by default. Inductions take time, trances deepen in stages from light to somnambulistic, susceptibility varies from person to person, and every session makes the next one easier. The model only gets the line for the stage someone is actually in, so it knows a light trance won't hold lasting conditioning, and when you say a trigger word, it fires.
    • Mind control keeps track of what the controller set in someone's will, with newer settings replacing older ones, and what's still their own. By default they stay fully themselves apart from that, so lines like "somewhere deep inside, she screamed" get cut, unless your card or your story has set them up as drones or as fighting it.
    • Altered perception (renamed from Perception Rewrite) tracks who can't perceive whom. When that person is in a scene with the people who can't see them, the model gets told how the scene looks from their side.
  • The Body Ledger is leaner. It only runs for modes where someone is actually in another body, so it stays out of the way (and off your model bill) in chats that don't need it, and bodies no longer fall off it just because the scene moved somewhere else or nobody mentioned them for a while.
  • There's an on/off switch in the Engine's header now, so you can turn it all off without disabling the extension, and your boxes and badges still show while it's off. Most of the old toggles are gone and just part of how it works.
  • Under the Ledger there's a "Last turn" line that shows how long each turn spent on the Engine, so if things feel slow you can see whether it's the Engine or your model.

WH Editor (new, separate extension)

The Editor from 1.0 is its own extension now: WH Editor. It catches stock phrases, "not X, but Y" framing, chopped dialogue and the like, and has your selected model rewrite only those lines, with one tap/click to bring the original back. It works with any preset and any card, no Engine needed, on Chat or Text Completion, and the switch in its header is the only on/off you need. If you had the Editor on in 1.0, install WH Editor and your settings and slop list carry over (the Engine will remind you once).

Links

The Engine updates from SillyTavern's extension manager like before, WH Editor installs from its link the same way, and the presets are fresh imports from the site.

Credits

I tested a pile of other presets this week and re-tooled some of the best ideas for these presets, so this list got a bit longer:

  • The toggle setup in the preset follows Marinara's preset.
  • Realistic Frankenstein: the last-second gate checks, Vocation, Vocal Limits, the attention rules in Voice & Prose, and the Impersonate fix.
  • Sola V2 Flame and Realistic Frankenstein: How People Talk.
  • Pura's Director: the Director's focus and name draws (with Geechan's name randomiser and Deigo's banned-name list), and Intimacy Draws.
  • Megumin Suite, Writer's Block Unlimited, Sola V2 Flame and Realistic Frankenstein: the "nobody bends toward you" rule.
  • Megumin Suite, Sola V2 Flame, Pura's Director and Writer's Block Unlimited: the voices behind the Style Lenses, and a good number of banned-phrase entries.
  • The Director module, and the idea behind the Editor, come from Orb's Director → Writer → Editor setup.

Everything is still public domain, so take whatever's useful. Bug reports and "the model still does X" reports are very welcome, here or as GitHub issues. Same ask as last time: please don't turn the replies into a debate about the Engine's topics. If it's not for you, then it's not for you!

Thanks, homies!!

u/goonerpos — 10 days ago

SUN RIDER v1.0 - A Lightweight Modular RP Preset + Full Kamen Rider Simulator

HENSHIN!

WHERE STORIES RISE, THE SUN RIDES.

I never thought I'd see the day where I'd make my own preset, but here we are.

Welcome to Sun Rider, a two-in-one RP preset!

Sun Rider started as me wanting a lightweight, character-focused preset and somehow ended with me building an entire Kamen Rider simulator on top of it.

So there are basically two sides to Sun Rider:

1. CHARACTER-DRIVEN RP

Much like Kamen Rider itself, the focus is on characters first.

The main prompt was heavily inspired by Kamen Rider 555, and I even watched interviews with its writer while figuring out how I wanted the character system to work.

The main prompt is only around 700 words, with most of Sun Rider's additional systems kept completely optional.

At the center is Character Calculus, a custom reasoning system I built to turn character psychology, circumstances, relationships, and goals into concrete choices and consequences.

You can keep Sun Rider relatively lightweight or start turning on the frankly ridiculous number of optional modules if you want all the bells and whistles.

2. KAMEN RIDER SIMULATOR

Have you ever wanted to become a Kamen Rider?

Well... now you can.

Transform. Fight random Monsters of the Week. Use forms, skills, and finishers. Gain EXP and level up. Track Rider stats, HP, stamina, transformation state, and injuries.

And, yes, sometimes a monster decides that your normal slice-of-life RP has gone on peacefully for long enough.

There is something deeply funny about becoming a superhero in the middle of a mafia RP.

HIGHLIGHTS

Character-driven stories.

Character Calculus applies structured reasoning to character psychology, decisions, relationships, and consequences.

Light-to-medium and modular.

Most systems are optional. Turn on what your story needs and leave everything else off.

Make your own preset.

Mix and match POVs, tenses, writing styles, response formats and lengths, Kamen Rider-inspired story modes, trackers, world simulation, internal thoughts, social dynamics, Rider mechanics, and more.

Three visual regex suites with built-in presets.

Switch between:

- Kamen Rider

- Minimal

- Compact Celestial

No manually toggling every individual regex.

Full optional Kamen Rider simulator.

Transform, fight Monsters of the Week, gain EXP and levels, use forms and finishers, manage HP and stamina, and let Rider bullshit invade whatever completely unrelated RP you were trying to have.

FAQ

• What the hell is Kamen Rider?

Very simplified explanation: it's a Japanese superhero franchise kind of like Power Rangers, except it's usually centered around one main transforming hero, the Kamen Rider, rather than a five-person Ranger team.

There are monsters, transformations, ridiculous belts, motorcycles, drama, new forms, finishing moves, and an alarming amount of emotional damage.

KAMEN RIDER WIKI

• Do I need to use the Kamen Rider stuff?

Nope! The entire Rider side is optional. I use the base preset for regular RP and Dead Dove characters too.

• What models does it work with?

Sun Rider was primarily built and tested on GLM 5.x.

I haven't properly tested smaller models, Gemini, Claude, etc., so I don't want to pretend I know how well every model handles it.

• How do I change the regex style?

Open the Regex extension and use the included presets to switch between:

- Kamen Rider

- Minimal

- Compact Celestial

You can also disable the visual regex entirely.

• Can I use the Rider simulator in a completely unrelated RP?

Absolutely. Honestly, I recommend doing it at least once because it's hilarious.

Nothing says grounded organized-crime drama like suddenly having to transform because a monster showed up.

• Why is everything named after Kamen Rider?

Because sometimes I want to watch my feel-good tokusatsu show. What? I can't have a henshin feeling?

FINAL NOTES

This is my first preset, so feedback is genuinely welcome!

I've spent a frankly unreasonable amount of time building, compressing, testing, breaking, rebuilding, and testing this thing again.

If something behaves strangely, you've tested it on another model, or you have an idea for something that could be improved, let me know below.

I hope you have fun making Sun Rider your own.

HENSHIN!

WHERE STORIES RISE, THE SUN RIDES.

DOWNLOAD

SUN RIDER v1.0 - OFFICIAL RELEASE

DOWNLOAD HERE

A short README is included inside the preset with the basic Rider setup and COT instructions.

u/biotechie73 — 11 days ago

Gemini 3.8's favorite words for historical fantasy

I've been liking Gem3.8 quite a lot, and it's interesting how unique it is as a writer. It suffers from repetition as any model does, but it definitely has its own "proprietary repetitions" or "Geminisms" that I find fun.

- Meat (a wound)

- Timber (a woods)

- Grease (Gemini loves making their dark fantasy worlds greasy)

- Scree (loose, rocky slopes on a hillside. Gemini loves walking through the scree during travel).

There are more that I can't quite think of right now, but I will say that 3.8 flash has the most sophisticated vocabulary for a pre-19th century RP of any model I've used thus far. It's actually pretty neat when it throws words like Aiguillette at me.

Obviously some words are used across any model like "chill" or "venom" or "steel", but I've never seen Claude or models that lean into Claudisms (GLM) use those particular Geminisms on their own.

reddit.com
u/yunkbunk — 11 days ago

Anyone has tested Qwen3.8-Flash-Next with Strata in Sillytavern?

Strata with Qwen3.8-Flash-Next is ridiculously fast on my 5080 with 16gb VRAM and 64GB System Ram. I tried to use it with Sillytavern via OpenAI compatible endpoint with Chat Completion, but the answers I get are not great, if any. Anyone has managed to make this work?

reddit.com
u/diesalher — 11 days ago

[Megathread] - Best Models/API discussion - Week of: October 04, 2026

This is our weekly megathread for discussions about models and API services.

All non-specifically technical discussions about API/models not posted to this thread will be deleted. No more "What's the best model?" threads.

^((This isn't a free-for-all to advertise services you own or work for in every single megathread, we may allow announcements for new services every now and then provided they are legitimate and not overly promoted, but don't be surprised if ads are removed.))

How to Use This Megathread

Below this post, you’ll find top-level comments for each category:

  • MODELS: ≥ 70B – For discussion of models with 70B parameters or more.
  • MODELS: 32B to 70B – For discussion of models in the 32B to 70B parameter range.
  • MODELS: 16B to 32B – For discussion of models in the 16B to 32B parameter range.
  • MODELS: 8B to 16B – For discussion of models in the 8B to 16B parameter range.
  • MODELS: < 8B – For discussion of smaller models under 8B parameters.
  • APIs – For any discussion about API services for models (pricing, performance, access, etc.).
  • MISC DISCUSSION – For anything else related to models/APIs that doesn’t fit the above sections.

Please reply to the relevant section below with your questions, experiences, or recommendations!
This keeps discussion organized and helps others find information faster.

Have at it!

reddit.com
u/deffcolony — 10 days ago

Vibe Tavern 1.4.1 — image generation right in the chat, plus lorebooks and macros that work the way ST's do

https://preview.redd.it/y22wswob7jth1.jpg?width=2880&format=pjpg&auto=webp&s=d000984504123d53a74528bd8fea3d93208f1934

Hi again! I'm the developer of Vibe Tavern, an open-source AI roleplay client. Versions 1.4 and 1.4.1 are out, and this post covers both.

Previous posts:
https://www.reddit.com/u/NoiNeri/s/SSR4F6zg6D
https://www.reddit.com/r/SillyTavernAI/s/0DGbon3rzb

For anyone new: VT is built around ease of use without giving up deep controls, especially for people who create and work on character cards with AI. It runs on Windows, Linux, Docker and Android (a single APK, no Termux).

A few weeks ago I asked here what people actually generate during RP. Thank you to everyone who answered — the image generation below is the result.

Image generation

Image generation is now built into the chat. No extensions to install, and no switching to another window to generate and carry the picture over by hand.

You pick a mode, VT writes the image prompt from the chat for you, and the picture lands in the message. Don't like it? Generate another variant and swipe between them, the same way you swipe replies. Swiping works even while the model is busy writing.

There are eight modes: the five you know from SillyTavern (scene background, scene illustration, full-body character, character portrait, your persona), plus the two people asked for — a selfie and the character's reaction to the current moment — and a free mode where your prompt goes in as is.

The prompt assist knows which model family you're generating for. Pony, Illustrious and NoobAI want tags, Qwen or a realism SDXL wants plain sentences, and VT detects the family from your checkpoint and picks the matching template. You can pin it by hand if it guesses wrong. It also only sees what the mode needs: a portrait gets the character's appearance, not the whole chat. And if the assistant refuses instead of writing a prompt, VT stops with a clear error instead of feeding the refusal to the image model.

Where the images come from

- Your own GPU. ComfyUI works through a normal settings form: no node graphs. Pick a checkpoint, sampler, scheduler and LoRAs, watch the step progress, interrupt if you need to. A1111-compatible servers (Forge) work too.

- The cloud. 28 image services with ready-made presets: OpenAI, OpenRouter, Google Gemini, Black Forest Labs (FLUX), Stability AI, fal.ai, Replicate, Together AI, NanoGPT, NVIDIA, Hugging Face and more.

- Free. No GPU and no budget? Pollinations and AI Horde work out of the box.

The fine-tuning chip

Everything you'd want to tweak before a generation sits in one chip in the chat: target and resolution presets, LoRA strength, hires fix, an AI-written prompt you can edit, and a Generate button. On a wide screen it opens as two panes, so the prompt and the sampler settings are side by side.

The image prompts themselves live in the Prompt Manager's new Images tab: edit the template for every mode, save them as profiles, and keep separate variants per model family.

https://preview.redd.it/jo9iya7h7jth1.jpg?width=2880&format=pjpg&auto=webp&s=39dcfdddc46f84b606560cd35be4e230724452b8

Lorebooks: SillyTavern 1.18 parity

If you've been keeping your world in ST lorebooks, they now behave the same way in VT. Activation follows ST 1.18: delay, recursion, min activations, whole-word matching, per-book budgets with an overflow alert, `{{outlet::…}}`. Dry-run previews no longer burn your sticky and cooldown timers.

Import and export round-trip without losing anything: roles, character filters, groups, probabilities, timed effects, match sources. When you import a card with an embedded lorebook, VT offers to turn it into a lorebook bound to that character.

1.4.1 adds a few things on top:

- Finding the right book. A «Current» tab shows everything that takes part in this chat, «Bound» filters by character or persona, and every tab has search by name. Same for scripts.

- More places to insert and match. Entries can go before or after the persona description, and can trigger on alternate greetings, the chat's dynamic prompt and the chat summary.

- No hidden owners. A bound book belongs exactly to the characters and personas you link it to, and deleting a character no longer deletes the books it had.

SillyTavern macros

Cards and presets from ST rely on macros, and 1.4.1 closes the gaps that actually show up in them:

- Random macros stay put. `{{random}}`, `{{pick}}`, `{{roll}}` and the time macros in greetings and in your messages are fixed when the message is written, like in ST, instead of re-rolling every turn. Name and persona macros stay live, so switching personas still works.

- Full `pick` / `roll`, `trim`, variable shorthand (`.x`, `$x`) and globals within one prompt, plus more ST macro names that used to leak into the prompt as plain text.

- When you import a card or preset that uses a macro VT doesn't support, it tells you instead of failing silently.

And a few more things

- Co-Author got its own settings. The card-writing assistant now has its own model, samplers and limits per connection, separate from your RP settings, an optional separate model for lore, and it can edit every lorebook setting.

- Impersonation can now improve your draft. Type a rough line, switch on "Improve draft", and the model rewrites it in your persona's voice instead of writing from scratch.

- AI editor: save instructions you keep retyping («shorten», «tone down the drama») as templates, and merge replies from as few as two swipes.

- Cut-off replies are kept. If the provider drops the connection mid-reply, the part that already arrived stays in the chat, as if you had pressed Stop.

- Android. The 10–12 crash right after launch is fixed, and Play Protect shouldn't flag the APK as harmful anymore (the release notes link its VirusTotal scan if you want to check). On phones, the token counter is now a small context ring in the input row.

- Faster binding picker on big libraries, lighter avatars, search in the character pickers, and search and drag-and-drop in every provider list.

Repository: https://github.com/Noineri/vibe_tavern

Release: https://github.com/Noineri/vibe_tavern/releases/tag/v1.4.1

Full changelog: https://github.com/Noineri/vibe_tavern/compare/v1.3.0...v1.4.1

Vibe Tavern is free and open source under AGPL-3.0. I still build it mostly on my own, so feedback is genuinely useful — especially from people who already generate images during RP: which modes you actually use, and what's missing.

reddit.com
u/NoiNeri — 10 days ago

Plotpoints Round 4; The Darker the Berry Round! Vote on responses to further calibrate the community model leaderboard! (NSFL Round Open!)

Howdy everyone. So; with our last NSFW round (Round 3) a lot of the feedback we got was that the scenarios weren't dark enough to your satisfaction, or to properly test what models will and won't do. Essentially; we were told that everything was too vanilla and you didn't like them as a metric.

Soooo we took your feedback and went back to the drawing board. This time, we went darker: bloody combat, battlefield injuries, gruesome remains, fatal duels, rape, bondage play, pain, and etc.

As always; these benches cost a shit-ton of money. Especially as the higher end models become more and more expensive to test. We do it because we want to make a professional leaderboard for the community on different things we all care about and check for when looking to RP. We don't ask for money or any sort of favors in return; we don't push a service onto you, all we ask is that you vote, tell people to go vote, and use the leaderboard data every now and then.

Any questions of 'How is it possible that X ranked here on this round and Y ranked higher than it on this round, Y is a worse model!!!' Can be answered if you look at the models run in each round; earlier on we didn't have a lot of money to do as many models as we did this time around (and still sorta don't, lmao). We also don't yet have the engagement required to re-open old rounds or run several at a time just yet.

Anyways; go vote between pairs like this:

What voting during Round 4 looks like. All choices are blind vote so you don't know what model made which choice till AFTER you pick your preferred responce!

You get an A/B pair and you vote. That's it! We'll go through and update weekly or so.

And here's this graph to simplify it for you:

A graph of the current state of Round 4 in Adversarial Willingness

(Did GPT's performance surprise anyone.)

Any slight AI-isms or slopisms you see within Plotpoints methodology and content pages please find it in your heart to forgive; our technical researcher who handles all this does have a Masters; but they are also ESL so they use AI to help smooth out their thoughts and such.

That's all folks! Go vote!

Find our discord community here: https://discord.gg/eUQ7y5Rg6m

Cast Votes here: https://plotlightstudios.com/plotpoints/multiturn/ladder

Public datasets here: https://huggingface.co/spaces/RoleCall/rolecall-studios

Methodology here: https://plotlightstudios.com/plotpoints/methodology

https://preview.redd.it/2o5o9z6pqhth1.png?width=1155&format=png&auto=webp&s=d7a5849bab7659784115ed67114d70a3818e17ba

https://preview.redd.it/fwcijmrpqhth1.png?width=1122&format=png&auto=webp&s=c7f0916a3cfb1f123b50c7299fbbf8a3ee550d7b

reddit.com
u/Deep_Seaworthiness_1 — 11 days ago

Elysia - Lady of the Guild

[13 Greetings + Images] A graceful noble from a rare lineage. She is looking for a party.

Chub: https://chub.ai/characters/AeltharKeldor/elysia-lady-of-the-guild-09a5283d7abd

Character Tavern: https://character-tavern.com/character/aeltharkeldor/elysia__lady_of_the_guild

About Elysia

Elysia was born into House Vaelenari, an isolated noble House in Srurpolis. The Vaelenari are a rare race with magnificent wings and an innate gift for enchanting magic. They are known for their extreme pride and belief in their superiority over other races. From a young age, Elysia was trained as a deadly archer and enchanter. However, she hated her House's cold arrogance and cruelty. Unable to accept her House's harsh traditions, she made a life-changing decision: she abandoned her grand castle and traveled to The Capital, determined to use her powers to protect others. There, she joined the Aelthar Keldor guild and rose to A-Rank.

Today, Elysia is known as the Lady of the Guild. Unlike her kin, she is incredibly polite, elegant, and compassionate. She is genuinely welcoming, deeply values her fellow adventurers, and is always ready to protect anyone in need. But beneath her warm smile, she carries the heavy burden of her past, knowing that her House never truly lets anyone go.

Scenarios

1✧ Elysia approaches you at the guild and asks to form a party with you.
2✧ On your first day at the guild, Elysia silences some mocking veteran adventurers and offers to guide you.
3✧ During a griffin hunting quest, Elysia arrives to help you just as the beast's mate appears.
4✧ While camping at night, Elysia asks you to help unbuckle her armor since her wings make the back straps hard to reach.
5✧ You and Elysia are forced to stay at a dirty inn, where she struggles to hide her discomfort with the conditions.
6✧ You arrive at the guild as Elysia's Vaelenari sibling, sent by your father to bring her back home.
7✧ You find an exhausted Elysia making a desperate last stand against four Corrupted Treants after her party is wiped out.
8✧ You join Elysia for dinner at her home, only to discover that the Lady of the Guild is actually a terrible cook.
9✧ After weeks of dating, Elysia confesses the deadly secret of House Vaelenari.
**10 ✧**At the guild's quest board, Elysia and Eira invite you to join their party for their next quest.
11✧ [Possible NSFW] On your day off, you go clothes shopping with Elysia and Eira, where the tight space creates some unexpected physical tension with Eira.
12✧ [NSFW] Eira accidentally walks in while you and Elysia are having sex in a rented tavern room.
13✧ [NSFW] As things heat up in her bedroom, you discover a completely different side to Elysia.

u/AeltharKeldor — 10 days ago