Ancient Chinese official Wan Hu strapped 47 firecrackers to a chair to travel the space, made his servants light them all at once, and disappeared in a massive cloud of smoke.
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Ancient Chinese official Wan Hu strapped 47 firecrackers to a chair to travel the space, made his servants light them all at once, and disappeared in a massive cloud of smoke.

u/BillyCrusher — 1 month ago

Question about lore consistency between games.

If I remember correctly, in the first game ascending of foundling wasn't "true" and we returns to Fallgrim for another cycle (NG+). With more lore addition in DLC, we know what the true ascending is for our Twine-Sister. But at start of the demo, we could see the base game ending, like it's a true canon. Also, all the shells what we have found were in the Fallgrim Tower, but in the demo we have found Tiel's shell buried near to Mushroom Village. Is it was relocated there for some reason? And how many time passed between games? Looks like eons, but we have many characters are still alive, like Genessa, Vlas, Gorf...
What do you think about consistent lore between games? Will the second game being a direct sequel or some kind of soft reboot, partially retconned?

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u/BillyCrusher — 4 months ago

OG most annoying issues

I hope someone from dev team will see it ( and I hope source code of the OG still intact).

I always considered Mortal Shell as one of best soulslikes and in my personal Top-3. Current beta also looks fantastic. But even best of the best product may have bugs. And I want to discuss some issues from original game. I have a big hope that at least these, most annoying issues, would be fixed if/when the second game will get financial success. Note, the base game feels nearly bugless and all main issues were introduced with The Virtuous Cycle DLC.

  1. Axatana bug - happens very often when special ability used. Player hangs midair and can't do anything after that.

  2. Hadern's Accretion of Dominance doesn't stack (and even if it would, stacking is useless for healing effect anyway because it disappears when player takes damage). Probably wrong description.
    And one very minor mistypo (trivial to fix, though) - The Neoterics of Muraden named as Neoretics in the Large Bolt description.

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u/BillyCrusher — 4 months ago