u/BlackChampagne

Event Dispatcher Event Not Responding to Call

I am trying to create a mechanic in my grid-menus where if you attempt to move an item to a grid inventory with no room for it, it returns the item to its original location. In these menus; the inventory update is triggered by an event dispatcher which runs the "Refresh" function on the widget for that grid. The issue is when I attempt to use this return mechanic going from a chest > the equipment slots, the event dispatcher is called but Refresh function does not run.

The return mechanic works in every other way however. If I want to go from the personal inventory > the equipment slots or a chest > the personal inventory it works fine. Does anyone have an idea why a properly Binded and Called event dispatcher like this would not work?

u/BlackChampagne — 3 days ago