▲ 99 r/blenderhelp
How do i create this effect?
Want to achieve a similar kind of ambient occlusion/depth effect on my own model, but I have no idea how it was done. There’s no visible node setup or modifiers applied, and it doesn’t seem to be a MatCap effect either, since other parts of the model don’t have the same look. It almost feels like the shading is baked into that specific mesh/material. Any idea how this effect is achieved or how I could recreate it? thanks!
u/BlackaOfficial_ — 5 days ago