Does anyone understand what is causing the shadows and lights to flicker?
There is some weird flickering of shadows in some frames - I have no idea what is causing it.
Weirdly, when I highlight a problem frame in Blender and render it individually, it renders fine.
Rendering with Eevee
Tree is from a tree generator pack I bought, generated with geo nodes.
Cherry blossom petals are a combination of PArticle system, plus scatter on surface for the ones on the ground.
I have a cube over the whole scene set to create a volume for the fog.
I have emission textures on the "collar" creating the visible red light
I have 4 red point lights dotted around the base of the tree to illuminate the tree from underneath.
Using a 2025 M4 MacBook Air, 16GB ram
Render settings in post below