What would be the best way to transfer the animation data of these visualizer bars to a single model?

What would be the best way to transfer the animation data of these visualizer bars to a single model?

https://preview.redd.it/eefexkwfubkh1.png?width=1920&format=png&auto=webp&s=31a70da1ef1c687b238c2c28e3063f3b55628f0c

Ok so, third time is the charm lol. Made a post here a couple days ago about this and I didn't get any replies. Made another one yesterday but I didn't realize you had to add a picture to post.

ANYWAY,
I've made a script that automates the extremely tedious process of mapping a cube's vertical scaling to a frequency range, and repeating that over a ton of cubes. Only problem with that, is that it makes a ton of cubes. This works, don't get me wrong, but sometimes I'm gonna want the visualizer to be one smooth long mesh that scales along it's loop cuts or something (doesn't have to be that exactly, I just want the visualizer to become smooth) so yeah, how do I either map all of these cubes to one mesh, or join them to become one smooth mesh, or, anything? I don't care how tedious it is, if it's too tedious, I'll simply just find a way to implement it into the script to automate that as well.
Anyone got any ideas?

https://preview.redd.it/361nu7f5wbkh1.png?width=1920&format=png&auto=webp&s=2e7aadd7a9cd41006f6c931a672d9afdc0ecf238

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u/clockFox48 — 14 hours ago

How to use multiple rough objects to manipulate a smooth one?

I made a visualizer that uses a bunch of individual cubes with Sound to Samples animation on the z-axis scaling, my only problem is that they all are, of course, cubes, so the top of the visualizer looks very stepped. Is there any way to link them so that they become one smooth mesh, or any way to use each individual cube to manipulate one long smooth mesh that has a lot of loop cuts or something?

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u/clockFox48 — 3 days ago
▲ 1 r/sziget+1 crossposts

Flux pavilion set

(asking for a friend) hello people I have a question if some of you been to the flux pavilion set can I get some videos and pics please? I couldn't film it because I had low space on phone. Thank you from bottom of my heart

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u/clockFox48 — 2 days ago

Made a Python script to automate the tedious process of making a visualizer. How do I make the end result smooth?

https://preview.redd.it/h63np7e8rdjh1.png?width=1920&format=png&auto=webp&s=64ef316ff77ff5e4d762157a915b9f94eba16d13

As you can see, the script makes a bunch of cubes. It then maps the selected frequency range to the z-axis scaling. I also added something in the script to shift the meshes up a bit so that they deform more like a normal visualizer. About the cubes tho..... I can increase the resolution of the visualizer and fill it with more cubes, but it's gonna add a much bigger load on the performance, so.... how do I make all of this smooth rather than a bunch of obvious cubes? Should I add something to the script or is there something I can do after the script runs?

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u/clockFox48 — 5 days ago

Performance and temps just randomly got really bad.

I have a 2026 RoG Strix G16 with a 14th Gen i7 and a laptop edition 5060. I don't do a ton of gaming tbh, I got it because I make music so I need a good CPU, and I also make my visualizers and album art in Blender so I needed a good GPU, and I'm a huge RoG fan and can't go wrong with RGBs. However, once I got it and debloated it, I figured I'd see if I could play something I'd always wanted to that I couldn't on any of my previous devices, and it could. That game is Zenless Zone Zero. Ran great, incredibly even. While I'd never bothered to really verify how many frames I was getting, it's a 165hz monitor and I seemed to always get framerates as good as that. There's also a setting for the RGBs to visualize your CPU temperature, and it would only ever exceed 80°C between loading zones from what I noticed while I had it on, but now, for whatever reason, my CPU is practically stuck at 95°C no matter the fan temps, no matter the CPU usage, and for some reason only part of the heatsink out the back is blowing some semi-hot air, when previously the whole back end would shove out a ton of hot air if I'm not mistaken, oh also and now my frames suck. Staying somewhere around 45ish frames with occasional severe lag spikes. It could be maybe the area I'm in or something wrong with the game I guess, but my music software was also running bad at low CPU usage too, but I didn't bother to check CPU temps. It's late so I plan on experimenting more tomorrow and trying to gather more info when I get home from work, but yea, any suggestions until then? I also wanna verify that if for whatever reason, this is irreversible, is 95°C bad for the CPU or motherboard or anything? I assume it's causing all these problems, but I'm not 100% sure. Honestly, I don't mind adjusting my settings and stuff to optimize everything if I have to live with this worse performance, I just don't wanna break my laptop dude I just got this thing like 2~4 months ago :(

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u/clockFox48 — 1 month ago