How will they handle land claims and naming rights?

From the trailer, we know that the game takes place on a single roughly Earth sized planet, and we are meant to explore and build on that planet. You can see characters of various species flying around on giant birds, working together to construct buildings, etc.

I don't think we're gonna run out of space to build. On the real Earth, only about 50% of it is settled, and the vast majority of that is agricultural fields and pastures.

The biggest potential problem I foresee is: when you start building a base, do you now own that land forever, or is there some kind of tax you have to pay? How many acres of land per player can you claim? Is it simply first come, first serve? This isn't an issue in No Man's Sky due to there being infinite real estate of each biome, so each player base can be a 1km radius. But in Light No Fire, being in close proximity to npcs, dungeons, oceans, or resources might be valuable. In a worst-case scenario, you could have land scalpers in the game trying to profit from this with alt/bot accounts.

I think if we're going to figure out land rights in a non-toxic way, the game will need robust mechanics for who can build where AND it will need both small and large guilds/clans/kingdoms of players that we can join. How the building part of the game looks and feels will be heavily influenced by how big the land claims are, whether they take resources to maintain, and how the player guilds are set up.

Another thing is who gets to name the mountains, rivers, oceans, etc. that we come across? In NMS, the first person to see a planet gets to name it (which is supposed to be permanent but sometimes gets reset by glitches). For LNF, I'd prefer if there was a way for the community to rename biomes using some kind of voting system... as in let the players who actually have built bases in that region decide what it's ultimately named? Because what if there's a perfect spot for building a village, but it's located within the Six Seven forest?

What would you choose to name your mountain or settlement?

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u/BlueKnightJoe — 4 days ago

Hoarder dreams

Do you think caretakers dream? I think it's canon that robots in this world are not supposed to have emotions, but they develop them anyway.

I had a bad dream last night. I was a caretaker and the council asked me to send them several hundred continental reserve notes in the next launch, and I had to explain with tears in my robot eyes that I had already shredded them for materials.

Then to make matters worse, in 1.6 the devs added a new quest where there is a third, better way to use the >!Gold Standard.!<

My brother failed to cultivate his first human seed in time and it died. I think this traumatized him, because now he won't grow more than one human at a time and only if he already brings crates and crates and crates of food and memories, more than he could possibly need.

Does anyone else get these sudden bursts of anxiety like your robot simply does not have enough STUFF in storage and will be caught unprepared in an emergency? The pressure of being humanity's only hope is just... a lot.

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u/BlueKnightJoe — 2 months ago

Songs to include in a TLC playlist?

I really enjoy the in game music and as a 90's kid who grew up playing NES, I've also been having a blast collecting the music tapes.

What music from outside the game do you think would fit well on a TLC themed playlist?

I like "Final Frontier" by Galactikraken (2021). A cyberpunk metal track about humans desperately trying to escape a dying Earth. In this tale of the exodus, the Ark is not an orbital station but instead is a ship capable of FTL speeds. The last-minute launch from a scorched, flooded Earth takes place in 2091.

Another fun one is "The Humans are Dead" by Flight of the Conchords (2007). The humans are in fact all dead! But I'm hard at work trying to make some more lol.

u/BlueKnightJoe — 2 months ago

PSA on gyrocopter mooring lines

In my experience, these are the best spots to hook your left side and right side gyrocopter mooring lines (right where the white lines are on the outside circle). My gyrocopter was flailing about a lot in a heavy storm and almost flew away, but once I moored it like this, it immediately calmed the fuck down and sat there like it's supposed to.

Note that gyrocopter mooring lines can be attached to any surface; you don't need to use the mooring attachment points on your boat. In fact, when I tried to do that it caused my entire boat to become paralyzed and unable to move. So, always just moor it directly to the helipad you're using.

u/BlueKnightJoe — 2 months ago

Bugged rocket nose cone

EDIT: Rocket payload module is now something you to have build each time. It's a recipe that unlocks at level 14. So nothing is bugged I'm just not paying attention to these big changes between 1.4 and 1.5. Carry on fellow caretakers.

I have a game breaking bug that stops me from launching the rocket. I launched my first rocket just fine back in 1.4, and now I've returned to Exodus with 4 completed pods. Except... the nose is just gone and I've run out of ideas to make it reappear.

Image 1 is what the system computer looks like each time I save, quit, and reload my save. In addition, a woman says "habitat care is established" each time I load my save.

Image 2 is me pressing E to startup the sequence. At this point the rocket system becomes unresponsive and there's nothing for me to press. The "Ground" row is grayed out. The nose isn't just invisible, it's definitely not there. I can't interact with it or put pods in it.

I thought maybe it was because of something to do with that white reward buoy, but no because I remember going inside it and looting everything inside, and now I don't see it anywhere near the station.

Is my save broken and I'm fucked?

u/BlueKnightJoe — 2 months ago

Does it make sense to build a stock frigate when blackbeard and brethren frigates are available?

It gets neither the 36-pounder cannons of the blackbeard, nor the unrivaled tankiness of the brethren frigate. It is simply average.

The blackbeard brigantine has amazing firepower, but the lack of storage is pretty annoying.

Is anyone rocking a stock frigate as their primary ship just because of the way it looks?

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u/BlueKnightJoe — 4 months ago