r/crosswind

Precision Builds

Is anyone relatively unimpressed with Precision Builds? Even maxxing point distribution and talents, jewelry, and having a gun 1-2 levels above enemy type. It’s just not that viable and worth it over using those points for a melee focused build instead. It has its uses, especially if you cheese environment. But from a native gameplay standpoint they feel very underpowered and without being able to carry multiple guns and not reload between, it seems just.. not viable

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u/WendigoSmacker — 21 hours ago

Cannon bug

since patch my chain shot misses 90% of the time, i can watch it clearly go through the sails and not do any damage. I have to almost hit the deck to get any sail damage. didnt see any posts about it so it seems secluded but not sure what I can do to fix it.

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u/grrmisfit — 1 day ago

Plague Crusher Special Attribute

I've noticed on my first playthrough that instead of killing the plague Crushers, they should be used to chop down most of the trees in the cursed swamps. Literally kills them passively and you get all the good resources.

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u/Stoners_R_U5 — 24 hours ago
▲ 274 r/crosswind

The struggle was real, so happy they look awesome!

I saw blueprints for Model Ships as a quest reward and thought, "Oh that sounds neat" - a few days ago!

This questline never ends, and the final part requires a near max level Frigate + Grogs, Kits, and a ton of luck. (You're up against 3 boosted Frigates, plus 3~5 random lvl13 Freighters that decide to join in every time). This quest line was pain, the final encounter is a nightmare, damn. (Brethen of the Coast Faction Quest)

But... wow these beauties look awesome. 😎👍

u/JosephPrime — 1 day ago

Pirate Partners!

My partner and I recently got this game and we are having a blast! Gif #1 is me yelling "are they dead yet?" ...as Im aggroing the mob so he can kill 1-2 Gif#2 is him yelling back mid swing "Im a little busy at the moment!"

u/SolidarityCricket — 1 day ago
▲ 112 r/crosswind+1 crossposts

I always dreamt of owning an old Spanish fortress in the Caribbean

Castles are cool, but Caribbean fortresses are even cooler. After spending so much time building this one, I felt like sharing it.

u/Oscar_Gold — 1 day ago
▲ 169 r/crosswind

The Shell of my Fortress build

I’m building this on a group server with no mods, and I’ve finally reached a point with the shell where I feel it’s ready to share some progress. There’s still a fair bit left to do, but if there’s interest, I’ll keep posting updates as the build develops.

u/Rezrarick — 1 day ago
▲ 124 r/crosswind

Ya'll are working too hard, I got this sweet new settlement with a bunch of new friends for just 9 wood and 10 fiber

I thought it was funny you can just build in the middle of a faction settlement. Should I just live here now?

u/theeternalcowby — 1 day ago

Sneek peak at my liddl Settlement.

There's the main house, a church, a lighthouse and a warehouse. + some functioning areas like farm/garden, main square with merchants, connecting buildings, backyards, and ofc a good ol shed with a smithy, etc. No horses so no staples.. Looking forward to make a smwhat drrary pirate vilage now. Thx for tuning! Cheers.

u/BeatsByDad911 — 1 day ago

Come and Visit My Humble Abode

This has been my functional base for the duration of the game. All done without free build. Thanks for visiting.

▲ 796 r/crosswind

The Taco Bell Hotel

Loosely inspired by a retro Taco Bell.

Come enjoy the premier waterfront Taco Bell resort experience, serving the freshest tacos this side of Tortuga.

Guest amenities:

  • Indoor/outdoor dining
  • Seaside pool & cocktail bar
  • Captain’s lounge
  • Private terrace suite
  • Rooftop farm-to-table garden
  • Farmers market
  • 24/7 dinghy drive-thru

All produce grown on site or locally sourced.

Built in vanilla. No mods.

u/Clubspeed — 2 days ago
▲ 9 r/crosswind+1 crossposts

I feel like I'm fighting with a semi-truck.

Am I the only one who feels like my character has the agility of a rock? Every fight feels as sluggish as can be—as soon as my character gets hit, he freezes and gets pummeled by the enemies. Dodging is really slow too—I’m playing an agile pirate, not a truck.

I haven’t put many hours into the game (10-12 hours) and I’m pretty low-level, but I feel like the whole world is picking on me. Reloading a weapon takes forever, blocking more than 2–3 hits is impossible without taking damage, and half the enemies gang up on me, not to mention the random spawns during boarding.

I’m probably just not good enough, but I think making the gameplay a little more agile wouldn’t hurt, because I’m not really having fun during combat, and if it’s just about farming wood or ore, I might as well go back to Minecraft.

The naval battles, on the other hand, are very well done, but I don't see the point of boarding, since you don't gain any more resources, crew, or even ships.

So far, I've enjoyed building bases, which is pretty fun, as well as exploring—the world is quite beautiful—and a few 1v1 battles where you can adapt to the enemies' patterns.

On the other hand, as soon as you find yourself in a 1v3 or 1v4 situation, the fun is over—and I’m not even talking about the first boss, who’s listed as being beatable at level 4 but kills me in two combos.

Finally, being held back from progressing in crafting because of quests is pretty frustrating too; I'd like to upgrade my gear and level up my character without necessarily being held back by the story in an open world.

I think I'll give the game another try when it's officially released, hoping that the combat gameplay, at the very least, will be faster-paced and more fluid.

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u/windwalker_eollas — 2 days ago

I wish we could export goods

As said in title, I wish we could use the merchant outposts at our base to export goods as well as import them, that way we could have a passive way to earn money besides grinding Blackbeards or animal heads.

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u/Sad_Pixie999 — 1 day ago

Anyone know a good sulfer mine?

I'm playing in a shared world and someone keeps using all my gunpowder. They use my iron and copper too but that's easy to farm. Sulfer has me running all over the place.

Edit: Thanks everyone, that's what I thought. I'll just make another camp and stash my gunpowder there.

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u/colcrispy — 2 days ago
▲ 181 r/crosswind

Absolutely love this game, one major flaw

Anyone think the amount of ship spawns when travelling is just absolutely immersion breaking? I'm trying to feel like I'm a pirate on the open seas, adventurous, rare, dangerous, not for the faint of heart.. and yet every sinlge time I go sailing there are like 9 boats, lets say 150+ pirates per square kilometer. More pirates than sharks in the water.

granted, I'm new, so maybe this changes later, but maybe making boat combat less frequent and more rewarding would be a welsome change. It's still hard for me (like I said I'm new, I win but only just every fight), so difficulty is fine. But the rewards are meh, and the sheer amount of buccaneers out there... crazy

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u/concrete333 — 2 days ago