Ship fittings/weapon legality in your campaigns
Hi everyone!
I have this idea for my campaign that, since subtle/obvious armor and weapon legality are factors in this setting, why not do the same thing with ship weapons and fitting? For example, do spaceport officials raise an eyebrow when a ship with boarding tubes shows up? Or torpedoes? What about Psytech? Or anything TL5?
My question being, do you restrict the legality of ship fittings or weaponry in your campaigns? If so, how and what exactly do you limit?