



Timestamp: 21:45
>...
Joe Brumm: "...Cats, yeah, I was asked this the other day. Cats, I'd love to bring a cat into a Bluey episode. I do think, there was, I was thinking back in season one that one day a bunch of cats should just turn up and, you know, like talking cats, you know, and it's like..."
Greg Painter (Host): "What's with the cat?"
Joe Brumm: "Yeah, yeah, and then, you know, it's like some sort of genocide (Host: "WOAH!!!") story that they follow. And there's like a war or something, but, well, they invaded."
Greg Painter (Host): "There's your movie, Joe. There's your movie, right there."
Joe Brumm: "Yeah, that's it. It's just an all-out war. But, yeah, I'll figure it out one day. I'll let you know."
...
Timestamp: 22:50
>...
Joe Brumm: "...So it did, it's, you know, it never made it in (this little Tassie tiger). But that would have been the closest to a feline, even though possums not close. But I'm willing to move outside the dog, strictly dog species, if I have to."
Greg Painter (Host): "...Reaching out just slightly."
Joe Brumm: "Yeah, yeah."
...
From Two Bandits Watching Bluey: Two Bandits Interview Joe Brumm!, Mar 7, 2022
https://podcasts.apple.com/ca/podcast/two-bandits-watching-bluey/id1586223060?i=1000553155581&r=1306
This material may be protected by copyright.
What can I say other than I told you so?
---
Fine, I'll say something.
I expected better from the users on this sub.
Regarding the discussion of the movie leak's legitimacy, all I saw was:
You can't have a calm, unbiased discussion when people are so aggressively emotionally driven.
something something unbiased discussion something something five stages of grief
(Clip Taken from S02E24 - Flat Pack)
The first time I watched it, I noticed the OST and the bop bop bop.
The second time I watched it, I noticed the crinkling SFX of the bubble wrap.
The n-th time, I watched it muted, and only then did I notice the slight tip-ups of the bubble wrap's edge as the girls' weights shifted on it.
This is just one example out of many, many others throughout the show.
What's amazing is that you probably subconsciously noticed those details before explicitly doing so. As you watch the show, you feel how natural the audio and visual perception add up without mentally dissecting the combined senses.
This is the bar Bluey set for its competitors.
Credit to the Chinese user 有时会很闲 on Baidu Tieba for coming up with this self-contained package, and Flickxie for providing the assets. Equivalent video tutorial here (In Chinese, but shouldn't be too difficult to follow)
.ipa to your iOS devices.For sideloading, I recommend using Sideloadly for Windows / Mac. If you're a hardcore Linux user, Legacy-iOS-kit can help you sideload apps to iOS devices.
RealRacing3_14.0.1_ipa.store.ipa and Caches_ipastore.zip here (MediaFire share link). Place Caches_ipastore.zip locally on your iPhone/iPad..ipa to your iPhone/iPad.Caches_ipastore.zip. (The rest of the options are import save file, export save file and experimental, respectively. One of the experimental functions allows you to modify everything under the game's /Library directory)Step 4: Import the game asset using the first option from the menu.
Step 5: Wait for Asset to finish importing. Then reopen the app
/Caches/data/upgrade_discount_popups.dat.nct) that causes the game to crash. This file has been added to the zip hosted on Mediafire..ipa was modified from an iPad installation. This does not affect gameplay.Transparent Title Cards on some iPhone Models
.bak (savefile backups) files in the /Caches folder so the imported new save can take effect, but I have not managed to get it to work so far. The default save that comes with the installation is unlimited currency, all cars owned and VIP'ed, 0 progress and 0 upgrades. If you're OK with this starting point, don't bother tackling the save function. Otherwise, see if you can figure out the correct steps to import the save file and let me know.Prerequisite: May need iPhone 12 and newer devices, since the asset package hosted on the server is the 2048 x 1536 version.
In my earlier post, I mentioned that the Chinese user flickxie has successfully reverse-engineered RR3's asset download HTTPS requests and has a private server for full iOS asset download.
Due to a hasty asset list update submitted by Slingshot in late December, old saves in the game cause the game to crash. In this case, you will need to use the ShadowRocket trick to set your RR3's effective rundate to before December 30th, 2025.
(The culprit is this file located within RR3's sandbox folder:../Library/Caches/data/upgrade_discount_popups.dat.nct)
Based on the asset provided with this proxy server, a more convenient alternative (full asset built-in IPA) has been created by 有时会很闲 on Baidu Tieba. No jailbreak needed, accessible sandbox folder and self-signed. However, this method is currently only viable in Mainland China because ipa.store is geo-blocked elsewhere. (Video here)
Before said alternative becomes widely available, I recommend keeping at least 30-40 GB of free space on your iOS devices after fully downloading the RR3 asset to prevent them from being automatically deleted.
/Users/[yourUsername]/Library/Application Support/com.apple.wallpaper/aerials/videosand replace them with the Bluey clips you prepared, make sure the clips are in .mov format, and rename each to the name of the replaced screensaver.TL;DR: It's an old trick of replacing Apple's official screensaver video downloaded from the screensaver settings page. For macOS 26, these are located in /Users/[yourUsername]/Library/Application Support/com.apple.wallpaper/aerials/videos
Long story short, the Chinese RR3 Community has been working hard to reverse-engineer RR3's HTTPS requests. By investigating the HTTPS responses related to RR3's resource download request, and using the following concatenation format:
resourceID + dataStreamLength + dataStream (and repeat),
Chinese user flickxie managed to reconstruct the RR3 asset package originally hosted on the (now defunct) RR3 server. A functioning asset download process was already demonstrated on Android using a private server (video here). For reasons related to bandwidth and hosting cost, the server is not yet open to the public.
Working Android Download Process!
Now, the problem is with iOS. We currently lack full assets for iOS, so the iOS download process can't be completed yet. RR3 assets on iOS are stored in the "Documents" folder of the RR3 app, which is inaccessible due to the sandboxed environment (and the fact that RR3 is NOT File Shared):
To successfully extract the assets, we need help from someone who has an iOS device that:
If your device meets one of the two above requirements and you want to help, please consider extracting and sharing the 12GB Documents folder, either by using Filza (if jailbroken) or FilzaEscapedDS (if not jailbroken).
The preservation efforts have almost come to fruition, and the RR3 community will be forever grateful to your contribution if this bottleneck is resolved!
If you have any questions, feel free to comment/reach out directly to me, u/Constant-Scene1385 or u/No_Archer_4777 (i.e. AIRZANGXU on RR3 Discord), and we will try to forward the communication to ▫depot▫ and flickxie.
Original Post 1 (Latest Progress in resource download through private proxy server): https://tieba.baidu.com/p/10680442013 by ▫depot▫
Original Post 2 (working download demonstration, calling for anyone who's able to provide the iOS assets): https://tieba.baidu.com/p/10655994618 by flickxie
To achieve the same effect for Android as outlined in my earlier iOS post. Again, courtesy to the Chinese RR3 Community for sharing these methods.
Original Post: https://tieba.baidu.com/p/10641961273 by ▫depot▫
(Disclaimer: I do not own an Android device and cannot verify this myself. As such, the following is translated solely based on the original post and comments. I do not have any additional details apart from the instructions below. Please refer to the iOS post for any potentially similar steps.)
Relevant Configurations; -800 means adjust in-game time to 800 days before the present.
Curtesy to the Chinese RR3 Player Community to share this trick. Original Post: https://tieba.baidu.com/p/10610480864, by 洪荒西行
*.cloudcell.com in the "HOSTNAME" field, then switch ON the HTTPS Decryption toggle on the top right.$done({ response: { status: 200, headers: { "X-Request-Start": (Date.now()/1000).toFixed(3), "Content-Length": "0" } } });^https?://.*\.cloudcell\.com/time in the "Pattern" field.>Type: DOMAIN-SUFFIX
Policy: REJECT-DICT
Domain: http://firemonkeys.akamaized.net/