
Fallout New Vegas: How good does hand-to-hand combat feels.
• Viability 5 (Is it a struggle compared to your other options?):
This game perks and gears cover all your bases, pick your preferred weapon (any will do, seriously), rank your unarmed skill and upgrade your endurance stat, be sure to grab Slayer and Super Slam! (throw in a rushing water on top for good measure) and you turn basically into Kenshiro, if you manage to get close they are already dead, i would say that's the core for any unarmed build, and it's pretty modest too, so you can spend the rest of the levels and perk points at your leisure.
• Variety 5 (How many ways you can play it?):
You have about 40 different options for weapons (some are uniques of course), my personal favorites are "Love and Hate", "Super Heated Saturnite Fist", "Two Step Goodbye" and "Greased Lightning" (shoutout to the GRA variant of the Power Fist and Pushy). The moveset is really cool, you can learn all these moves from the different factions you came across, from the ranger takedown (a sweep that knock down enemies), the Scribe Counter (parry), Legion Assault (a powerful leap attack forward that knockback foes) and the Khan Trick (YEAH, THROW SOME DIRT IN THEIR EYES!), be sure to get all of them moves before angering any of them.
• Recommend 5 (How much did i personally enjoy it!):
This game is not very difficult, even on very hard (with hardcore mode on) the leveling system is pretty generous, the gear and perks is pretty overpowered so you could literally finish it without firing a single bullet, it's incredible how this 15 year old game still does it better than most of what comes today when it comes to punching things (and yes, it puts Fallout 4 to shame on that regard).