
How should I approach international relations on the new map?
As I've been gradually completing my new map, I've run into a major problem. Now that the map has changed, I can't just carry over the old international relations as they were!
Previously, the setup was a conflict between the Empire of Arctica and the Confederacy of the Rodimia continent. The center of the Rodimia continent is Fides, and in the old map, it faced Arctica directly across the sea, which made the conflict very clear-cut. The people of Arctica wanted to move south in search of fertile farmland, while the people of Rodimia wanted to move north for the rare magic stones that could only be found in Arctica.
But in the new map... it seems like the confederated powers centered around Fides would have no reason at all to want to expand into Arctica. They already have fertile farmland that's pleasant to live in, plus there would be plenty of active trade within the Ecumaire Sea—so who cares if they don't have magic stones?
Since I really love the new map, I'm not going to change the terrain. Here's what I'm thinking as possible solutions:
- Relocate Fides to a different position.
- Shift the center of the story to the Primus Peninsula. This would actually work out well since I'm rewriting the central story anyway.
- Scrap the conflict between the two and design a new set of international relations altogether.
Which of these do you think would be the best approach? Or is there another solution besides these three?