Should I take DMs Hunters Mark Fix?
So I had been talking to my DM in our newly started 1-20 about some ranger fixes, to hopefully make them less reliant on HM. He offered to swap to use the "Rangers Quarry" from, SW5e, a free and resourceless scaling die (d4->d12) of damage once per turn.
My issue is that this would eliminate HM and the character Im building is planned as a dual-weilding Beast Master. Which means HM is getting 2 hits now, 3 at level 5, 4 at 11, and 5 at 15. So its
- Tier 1: 2d6 v 1d4
- Tier 2: 3d6 v 1d6
- Tire 3: 4d6 v 1d8/10
- Tire 4: 5d6 v 1d10/12
To me, the single unmodified die seems largely negligible in terms of damage, and not worth giving up the option of having that single-target boost of HM, even if I leave it down in certatin combats. Especially giving up the 2-6 free castings of it so I dont need to spend spell slots.
That said, Im inexperienced playing into the half caster side of ranger (never taken one past Gloomstalker 6). The question is whether the trade-off is worth it (lower damage vs free BA and conc), and what would be the best uses of concentration for a ranger if HM were removed. Any advice would be appreciated.
Added context: This is planned to be a 1-20 and we're currently level 2, its also a gritty realism campaign so adventuring 'days' are likely to be longer than a typical campaign, meaning resources may be more valuable.