
▲ 5 r/IndieDev
What synergies can I implement in “GET OUT OF MY DUNGEON” roguelike?
In this digital game you play as a dungeon master and draft rooms with monsters to fight off invading dungeon crawlers. Many rooms come with strong global or adjacency bonuses for various monster types.
My friend and I made this paper prototype which feels promising, but we have a hard time coming up with interesting synergies. What would you suggest?
u/BrotherToS — 11 days ago