
As always, take it with a grain of salt. This comes from an article of his from Insider Gaming:
>It’s understood that around 50 developers have been moved from Hexe to Ubisoft’s Interproject team, which is a home for developers who are not assigned a project at Ubisoft. According to sources familiar with the matter, members of the Interproject team are required to secure a project at Ubisoft within a three-month period, or they could face redundancy.
>As first mentioned by xj0nathan, Jean Guesdon, who began overseeing the Assassin’s Creed franchise earlier this year, has decided to remove the “cat companion” feature from Assassin’s Creed Hexe. Instead, the game will take a more grounded approach to witchcraft, with the game’s protagonist understanding the science of chemicals, etc. (for instance, she knows how to make a smoke bomb, which, to ordinary citizens, makes it look like she can disappear).
>At the time of writing, Assassin’s Creed Hexe is penciled in for a June 2027 release, but sources speculate that the recent decision to scale back by 50 developers is an attempt to stay under budget and potentially delay the game to holiday 2027.
Assassin's Creed Hexe Loses 50 Developers as Game Targets 2027 Release - Insider Gaming