u/Bubba_Gump_Corp

I had an idea that could enhance immersion, It would build upon the existing system where characters’ mouths move when players speak into the microphone. It would be cool if the characters’ facial expressions also changed based on in game context and in response to microphone input. While it’s possible to alter the player’s expression, it doesn’t happen dynamically.

For example, if a player yells angrily, the character’s face should start to convey anger. Similarly, when celebrating, the character’s face should appear more elated and happy. While shooting your character would have a look of concentration. This would be especially effective in online role-playing servers, where facial expressions would match the moment.

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u/Bubba_Gump_Corp — 22 days ago