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Architectural overview of my train-fed bus square grid mega base. I hope it appeals to some of you.
Main Bus
- Train (4*carriage) outputs to 4*mk4 belt bus
- bus lane 1 splits to left for each column mini-bus
- bus lane 2-4 merge to left to keep lane 1 full
- there is a pioneer path along the main bus
- contents (so far)
- iron ingot
- copper ingot
- concrete
- steel ingot
- raw quartz
- caterium ingot
- plastic
- rubber
Mini Bus
- a mini-bus draws relevant materials from the main bus
- each column on the bus ends with an Industrial Storage Unit and Dimensional Depot Uploader for one item
- each column is made up of 6x6 square grid blocks
- there is a one square space around all blocks
- there is a pioneer path along the mini bus
- conveyor belts may not obstruct the pioneer path
Construction Block
- a block usually contains one type of machine and performs one operation
- up to 8 constructors
- up to 5 assemblers
- up to 2 manufacturers
- up to 2 blenders
- 1 particle accelerator
- each block has consistent labelled input and output locations
- each block can be scaled vertically by stacking another block on top and connecting the passthrough vertical conveyor belts
- all blocks have carbon fibre finish because black is the best colour
Space Elevator
- Project Parts are built in almost the same way
- Project Part start of mini bus is gold coloured
- Project Parts are exported onto a separate small stack of conveyor belts alongside the main bus
- Project Parts are then imported when needed underneath the main bus
Rail and Hypertube
- Two way railway with a hypertube in the middle
- Only 3 blueprints:
- straight
- incline
- 4-way roundabout
- the hypertube ending at the roundabout deposits the pioneer in the center to choose a new direction
- the hypertube straight has occasional breaks:
- accelerator built in speed over time, doesn't necessarily need cannons at start
- easily leave the hypertube by switching lane, don't fly past where you want to be
Caveats
- at time of writing I haven't built to the end of the game, but the layout will stay the same anyway
- train stations are only unlocked in Tier 6, so I had a spread out starter base which was actually used for quite a long time before migrating to this
- it uses a lot of AI Limiters, Crystal Oscillators and Encased Industrial Beam, so the starter base should automate these before you can get started
- it's very very long! I use a Factory Cart to get around but perhaps should have incorporated hypertube into the bus for pioneer transport
- I am already approaching the end of the map and may have to u-turn. Should have allowed myself more space.
- yes, it's floating, I don't really care
Thanks for reading :)
u/BubblyPhone1690 — 19 days ago