Plotholes or unexplored space in the Theodora conspiracy for the future
The backstory for the game is very intricate from Theodora finding the Necrons on Vheabos and being led to Epitath, Amarnat's role in creating the tech-blight, the Eschaton and finally a part for the Yoke that Calcazar had blackmailed them into helping with (I believe it was just one part of the Yoke), all the way to the Abelard/Idira mindwipe that fucked Idira's head up and her death at Argenta's hands.
But what would you say is the missing piece of the puzzle that Owlcat didn't explore or just hand-waved somewhat unsatisfactorily?
To get us started, examples
1.) A specific reason Theodora chose to use Crudarach as a testing ground for the Tech-blight (I know the answer is yolo but sometimes that doesn't feel like enough)
2.) ..some of Kunrad's actions (I know he purposefully allowed a plot to develop in Theodora's retinue, who were Inquisitorial spies to foment all to get brownie points for exposing them at the last possible second in a bid to get Theodora to see he should be heir and it blew up in his face, but then why deface the Warrant of Trade at the beginning of the game. How does that help him get what he wants?)
3.) The Lenses, maybe it's enough that we just know that Theodora is a deeply corrupt Rogue Trader and just delves deeply into Chaos, but what was the plan and how was the whole cloning potential of the device gonna aid her?
Stuff like that. I want to know what you think can be explored in DLC 3 and 4