u/Burner_Account7204

Image 1 — Rangefinder module suggestion—Parallax
Image 2 — Rangefinder module suggestion—Parallax

Rangefinder module suggestion—Parallax

Parallax

Special module (not a scope)
Rangefinder
Epic rarity
Steppenwolfs faction

Some possible figures:
400 PS
Energy: 0-2
Durability: 124 pts
Mass: 90 kg

Possible fusions:

  1. Durability +10% / Protection from all damage +10% / Mass -10%
  2. Time to acquire range -50% / Delay before range disappears +50% / Rotation speed +25%

While holding your aim on an enemy for 2 sec, displays the distance to target in meters beside the reticle. Continuously updates range while the target is in sight, and the measurement disappears 2 sec after the reticle moves off of the enemy. Enhances the reticle while zoomed in. Works in conjunction with any scope.

Dimensions: Optical tubes—4 long x 2 wide x 1 tall, base—2 long x 2 wide x 1 tall (fairly chunky for a "scope").

Must have an unobstructed line of sight to function, however weapons are transparent for the purposes of line of sight (if possible via the game engine). Displays green dashed lines (- - - m) where the range is displayed when no target is selected to indicate that the module is available and functioning, and if the Parallax is destroyed, the reticle returns to normal and the measurement display disappears.

Rotates along with weapons/view. Collision with structural parts prevents the Parallax from rotating to acquire range on a target, and red Xs would appear where the range would be displayed to indicate the unit cannot move to acquire the target (XXX m). Rotates more slowly like turret cannons due to the sensitive opto-electronics, hence the fusion for rotation speed.

I envision this as a reasonably high-PS module for its type because it will better allow players to judge elevation for ballistic weapons and make more accurate hits. It will be up to the player to use the stadia lines within the reticle to judge elevation while firing, hence why it takes two seconds for the range to disappear. The existing stadia lines in the zoomed reticle will be enhanced with sharper contrast and lengthened to assist with weapons like the Avalanche that require huge elevation for ranged shots. However, the stadia lines are NOT marked with range to maintain balance. It would be up to the player to practice in the shooting range to find which stadia lines match up with a given distance for any given weapon.

Ridiculously good photos courtesy of ChatGPT! 🤯

u/Burner_Account7204 — 5 days ago

Denon AVR-X1800H volume adjustments

I just installed this amp to replace my old Yamaha RX-V575 after upgrading to an LG OLED. So far most things have been fine, but I have noticed that if I repeatedly tap the volume button on the remote, it starts jumping huge blocks very quickly rather than 0.5dB at a time. I find this very irritating because I'm often just trying to adjust a few dB. Is there any way to stop that?

I'm also not getting the volume showing up on screen despite the setting being on. AI is telling me this may be because the Xbox is in 4K120 with VRR and the amp is trying not to interrupt the high bandwidth signal. Is that correct?

Thanks in advance for any assistance.

reddit.com
u/Burner_Account7204 — 7 days ago

Any point in waiting?

Does waiting till the timer runs down get you anything different than just clicking it now?

u/Burner_Account7204 — 13 days ago

Stay the FUCK out of Next Step missions and go play classic!! Sick of you retards fighting the enemy team while holding onto orbs and literally handing them points when you inevitably die. CAP THE FUCKING ORB!!!

u/Burner_Account7204 — 18 days ago

Let's make a brawl with all new movement concepts, a half dozen functions for each vehicle, and vague objectives, without giving players a single fucking clue as to how to work everything. Throw a bunch of random glowing blue arrows around too and let them figure it out.

reddit.com
u/Burner_Account7204 — 22 days ago