u/CHARpieHS

Image 1 — DIORAMA - flatscreen/VR tabletop diablo-like coop/pvp action RPG
Image 2 — DIORAMA - flatscreen/VR tabletop diablo-like coop/pvp action RPG
Image 3 — DIORAMA - flatscreen/VR tabletop diablo-like coop/pvp action RPG
Image 4 — DIORAMA - flatscreen/VR tabletop diablo-like coop/pvp action RPG

DIORAMA - flatscreen/VR tabletop diablo-like coop/pvp action RPG

https://charpie.itch.io/diorama

Hello hello, I finally released my diablo like tabletop game in early access. You're free to give it a try and show your support if you like what you see !

Note that this is very early access, and most of the content is currently in the form of multiplayer PvP (or solo training with bots)

There are a windows desktop, Meta VR and touchscreen android versions.
BTW, I only have a dying Quest 3, so if anyone can test it on older Quest hardware, that would be awesome :D

I'm mostly playtesting it on PC and Quest3 so these are the more stable versions.

Anyways, I worked very hard to make it run very well on standalone even with 100+ minions gettings AOE spammed, so I really want to add some fancy challenge maps to take advantage of it.. However, I realised that fine tuning them takes a LOT of time, so I'm going to just make a few proofs of concept to make sure the mechanics are right, but there are a lot of bugs that need fixing and my time allocation is limited :(

Youtube playlist for Quest 3 gameplay

Known (frustating) bugs:

- It sometimes crashes when loading a level on first run (need to make it less stressful on the hardware eventually). Just restart the game and it usually works fine !

- tooltips are not working in VR anymore, i broke them last build ...

- you can get menu locked in solo mode if you die and chose to go to the main menu instead of the lobby...because I stupidly removed the "Leave Game" button. You need to restart the game if that happens.

Previous post with some more info

u/CHARpieHS — 1 day ago