Final Fantasy XIV doesn't mute itself when unfocused.
I don't know whether this is a Wine issue, a Wayland issue, or something else, but FFXIV doesn't behave properly when it loses window focus.
FFXIV has a setting:
> Play sounds when window is not active.
With it unchecked, it is supposed to mute all of its sounds while its window is unfocused. The exception to this setting is the "duty pop," which sounds when a duty (dungeon, trial, or other multiplayer content) is ready, regardless of whether the window is focused. (That is intended behaviour, since it can take a while for a duty to be ready.)
That all worked normally when I was on Windows 11, but it does not work on my Arch setup. Instead, all audio continues on unabated.
I don't know if it is related, but the visuals play at a sped-up pace for a split-second when I return to the game's workspace, catching up to the current moment.
I am on:
- Linux 7.1.5-arch1-2
- Hyprland 0.56.1-3
- FFXIV 2026.08.11.0000.0000(13841312)
Wine 11.14-2(wrong, that's my currently-installed version of Wine, but XIVLauncher is set to use its own version, testing Win1 11.14.2 soon)xivlauncher-bin1.4.0-1
If anyone has any advice for me, I'd love to hear it. I switch to Firefox often while playing to plan or look things up.
New testing:
- I specified my Wine (11.14.2) installation in XIVLauncher. However, XIVLauncher was looking for a
wine64file that didn't exist. (Seems like it used to, but was rolled into thewinefile.) Easy enough, I added a shortcut to thewinefile, named itwine64, and put it in/usr/bin/. Works just as fine as before, which is to say the issue persists.