Hullrot: Eclipsion - A Faction Warfare Fork
The belt you stripped bare yesterday is full again.
No one in Crescent calls it a miracle anymore. The scientists call it the Crescent Recurrence. Everyone else calls it the Turning: a slow tide of time that washes over the frontier and drags asteroids, wrecks and cheap outposts back toward what they once were. Ore hauled out to stable space stays yours. The field you left behind quietly fills itself in. One fact turned a remote frontier into the most valuable battlefield in the sector, and a war nobody can afford to stop.
Count Olywier Rabenau holds the frontier in the name of the Divine Sol Mandate. His power rests on charters, noble houses, guild money and the religious courts of the Saintsworn, and his fleets answer to a Lord Admiral elected by the frontier nobility. Against him marches the New Crescent Workers' League, the provisional front of a revolution that already turned one feudal world into worker territory and means to do it again. Its parties fight each other for leadership while Union commissars watch for anyone who forgets what the revolution was for.
In Taypan, the contested heart of the sector, the war is fought with invoices as often as guns. Shinohara Heavy Industries doesn't want to conquer Crescent. It wants every ship, loan, insurance policy and spare part in it to need Shinohara. Standing in its way is the Taypani Free Companies Federation: mercenaries, a clinic that sells your life back to you, a lab full of secrets, and a worker-owned shipbreaking collective, bound together under one Ringleader so that no corporation decides who gets to make money. Between them drift the mobile clans of the Taypani-Atyrian Pact, keepers of the oldest psionic traditions in the sector, and Gliess Santo, the neutral station where the shooting stops. For now. Push the great powers too far, and Gliess gets glassed like anything else.
And in the shadows, the Saint's Militia hunts psions. Every faction fields them. The Militia doesn't care whose license they carry.
Hullrot: Eclipsion is a faction-warfare roleplay server for Space Station 14. Factions are led by players: nobles elect admirals, revolutionary parties campaign for power, and company heads choose a Ringleader. Treaties, grudges and leadership carry across rounds. The Turning is the reason research resets every round, the reason the belts refill, and the reason the war never ends.
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