Anyone used Forgeworld models on the Heavy Artillery Team?

Hi Gents,

Ended up messing up the crew in the box so going to rebuild them as infantry where the mistakes will be harder to notice.

Note there's an old Forgeworld Heavy Artillery Crew for the Earthshaker (see picture). Has anyone added these to the new plastic Heavy Artillery Team?

The vibe is good, I'm just worried the sizing is going to look a little silly as they run much smaller than the plastic models.

Anyone able to enlighten me?

u/Capable_Piano832 — 1 month ago
▲ 30 r/cfs

Bio-mechanically, why is the heat such a killer?

Hi All,

2.5 years in. Made it from Severe to Moderate.

The UK is currently in a month long heatwave (with another 2 weeks still to run) and it's resulting in one of the more upsetting/frustrating months of my life.

Turns out when it's hot even when I do nothing I'm going to continually lose strength, so all plans are non-starters.

Does anyone know WHY the heat is such a killer? Is it a simple case of the minimal energy we do produce gets diverted to the body's cooling systems or is there something deeper in-play?

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u/Capable_Piano832 — 3 months ago

Fun to be had with Navy Breachers?

With Battleline going up so much, I've been searching for value in the allied factions.

Found something within Imperial Navy breachers. 90 points for a datasheet that's essentially a scrappier version of Combat Engineers.

However, they have wound re-rolls on objectives, a one-use S9 demo charge, access to plasma, melta, a 4 attack S6 weapon...

AND an inquisitorial chimera is 15 points cheaper than a regular one.

If you wanted dirt cheap action monkeys that also have the potential to trade up to blast people off objectives.

You'd get that AND a chimera for 160 points.

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u/Capable_Piano832 — 4 months ago
▲ 6 r/Deathkorpsofkrieg+1 crossposts

Would you take a pure HQ unit?

Hi All,

Been trying to create a 1k pure Krieg, no proxies list and find myself absolutely bereft of orders.

Unless using Grizzled, you're looking at a max of 2 regiment orders and all squadron orders have to go via Drier, who was just not born that way.

Made me think it might be tactically interesting to have a pure HQ unit..Something with similar survivability to an Artillery Team, which has in-built Master Vox, can produce 4 Regiment/Squadron orders but has like 5 laspistols worth of offensive fire, moderate OC, a shorter move and can't be attached to anything.

It would be cheaper than the standard Lord Solar command blob.

It essentially being a cost-effective order engine but a bright red flashing weak spot for your opposition to aim for.

I feel this would be a really interactive piece. It allows guard to not tie itself in knots paying the Officer Tax but allows for some daring Deep Strikes or aggressive moves to find early angles from your opponent.

Is this something you think would be enjoyable or are there some balance issues I'm overlooking?

EDIT: Many have pointed out 4 orders is too many. I think that's fair. I'm more looking for comments on if there's design space for an Order Engine which acts more like a Fortification than a Leader and is subfaction agnostic.

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u/Capable_Piano832 — 4 months ago
▲ 3 r/cfs

What do we mean by gradually improve but never get better?

Hi All,

34 years old, 2.5 years in, improved from severe to moderate, occasionally the milder side of moderate.

Got the structures of pacing in-place, family are on board and recently got laid off (is what it is...) so can commit to true rest for the near future at least.

I've generally seen gradual improvements over time. Month-to-month can be swingy but each quarter is usually better than the last.

My question is...

What does gradual improvement but never better mean?

Does improvement continue at the same pace but the risk of backsliding increases as you take greater risks?

Do the quarterly improvements diminish until you hit a reduced but stable baseline?

How long does the "improving" period last? Are there any gateways or milestones of note (even if fuzzy?)

What should a well-adjusted adult with chronic, incurable but well managed CFS look like?

Aware this will all be personal and conjecture, but would like to know what one might aim for with good fundamentals.

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u/Capable_Piano832 — 4 months ago

The value of multi-trade?

Hi Gents,

Mid 30s, looking to make a slow transition (2-3 year timeframe) from the IT industry into construction.

Question I'm having is how aggressively to cut my take home-pay in exchange for education. Single and in the South-East where property is unobtainable so there's no lived difference to a significant wage cut in the short-term, but it does compound (as does education).

Local college offers a lot of good courses across Carpentry, Plumbing & Electrics. My strongest interest is in Electrics, but I'm wondering if having some foundations (say Level 2s) across all 3 trades adds value?

From my (now likely outdated) experience as a Labourer, I understand specialised jobs are usually silo-ised due to the costs, but I wonder if it'll add value when starting out, if I ever wanted to set up my own shop or in job security?

Let me know your thoughts.

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u/Capable_Piano832 — 5 months ago