Massive gap between office staff and support workers

Topic warning: big old rant.

Why is it that those working in the office are so out of touch with how things ACTUALLY work in reality. I’m in Australia, so NDIS related. I’m in SIL houses. The house managers are the only ones that know anything about day to day occurrences. Their managers visit the house once in a blue moon, managing from the headquarters. Their managers haven’t visited a house in who the fuck knows when. The other office workers? Haha they’ve never visited a house because they have never even been a support worker. The amount of jobs I’ve been declined because x, y, z have had call centre/ other experience more suited to the job role… bitch I fucking work in the industry already.

“Just ask your manager they can train you in the systems we use, then you can reapply…” with HWAT time would I be able to do this. Precisely when can I approach my manager when he’s not in meetings, sitting in front of his computer getting calls through teams for the entire day. He deals with stupid managers, overbearing family members and incompetent specialists all day.

It feels like without us there is no possible job for anyone “above” us, it feels like we are the lowest rung. Anyone in the office should be treated worse than us. But no we get thrown around like a monkey throws shit. We are the ONLY ones affected by the NDIS cutting funding and we get paid the least while every one else gets to sit down the entire day unless they are having cutesy conversations with their coworkers in the lunch room.

We are the ones sacrificing our personal lives by working weekends, working at 6am, till 11pm, overnights. They get to work from home, get company vehicles, bonuses (probably idk), and they still have the gall to complain about how busy they are. Maybe I should go in there and scream at the top of my lungs for 8 hours, hit and throw shit at them. And then still be expected to get their work done.

Sorry for the rant, I’m feeling quite vulnerable, exhausted from shift and weekend work. My permanent house is also shutting down and my contract keeps getting cut with “promises” of finding me the hours as soon as they can. Yet I know for a fact they aren’t looking. On top of that it feels like the company is willing to throw my extremely vulnerable clients into any other house without what I consider suitable training for the staff where one particular client might go. I genuinely feel like I’m looking at the death of one of my clients in the making and no one is listening.

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u/CaptPickul — 10 days ago
▲ 5 r/EraOne

Fighters and Bombers too powerful

So, recently I've been playing against Ai. I always defend with a bunch of strikers/rangers for first few waves while upgrading the damage, health and speed of fighters. Very standard right? Anyway I never have to leave fighter tech. I've tried this against elite CPU, yet to do insane coz I've only played a week or two now. But basically I just end up building up around 50 fighters/bombers and I can just kill the main fortress/command ship by target firing the asteroid/command module. By that point I'm usually level 3 in fighter upgrades.

For scientific purposes it kinda makes sense that small ships can deal so much damage. I liken this game to 'The Expanse' and honestly most other space shows/movies. However getting all those health increases means my fighters barely die. I've watched individual fighters tank an entire beam from an Ion cannon, shake off gatling and autocannon shots like its nothing. Which definitely doesn't make sense as literally any media shows fighters getting annihilated by pretty much any shot. Even the Stargate franchise shows normal ground heavy weapons can kill fighters. So for scientific purposes it does NOT make sense they can tank so much damage.

My proposal is to remove health upgrades for fighters. I would love it for them to be mass produced meat shields, not entire tanks. Basically I foresee them being a massive issue in PvP. Unless someone has a similar amount of fighters accompanied by enough drones to see them coming the enemy can just snipe command ships.

Alternatively I think seeing a flat buff in health and damage for each size above fighters; culminating in a major buff for fortresses/command ships. OR the ability to upgrade module health beyond the current upgrades.

Going to test out insane and see how I go with this strat, but in the meantime would love to hear thoughts from all especially pvp players.

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u/CaptPickul — 1 month ago

Weird error message

Been getting this error message accompanied by about 10 seconds of complete lag for all players and spectators. Happens multiple times per match. Initially starts at ~15 minutes, 25 mins, 30 mins. The error seems to stay on at 30 minutes. But only one 10 second lag. Again at 40 minutes lasting 40 seconds. After this it seems to be completely random timing, but at least 4-5 times every 5 minutes without the following: it also seems to be coinciding with large booms from afus, various air attacks. But not all of them. Maybe 50% of them.

Not sure if the server mods are the problem and it’s definitely not a performance issue, units are capped at 500. Units sit below 4000 total, peaking around 3.5-4k.
Noob lobby so names covered for privacy. Have talked to them about it and it seems to be going around the servers. This info is from one match I was spec. Any thoughts?

u/CaptPickul — 5 months ago