u/CaptainBerryman

Most Ambitious

Some Context: I am a DM at a summer camp for middle schoolers. This camp runs on weekdays for the month of July (19 days). Typically, we have a pretty significant class size (last year was just shy of 40 kids split into 4 parties). To handle this, my co-DM and I will create a story, and each week the students are given the choice between a pair of adventures that both make progress on the story, and then we split the larger party into two smaller parties, adventure, come together, level up, repeat. Then everyone comes together for the big finale at the end of camp.

This year, we decided to run The Wild Beyond the Witchlight as our adventure. We have three beginners classes which run for about 1h15m each day, and then an advanced class that runs for 2h. Our plan is to have the three beginners classes each explore one part of Prismeer with the Lost Things hook, and for the advanced class to explore all of Prismeer—and make it to Chapter 5 as well—with the Warlock’s Quest hook.

Are there any suggestions or oversights I might want to keep in mind as I get through my prep work? I want to make sure each area of the carnival and Prismeer totals about 20h of content, with the advanced class being streamlined to explore each area within a week’s time (~10h). I have some plans having read the campaign multiple times, but I really want to make sure I’m not missing anything.

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u/CaptainBerryman — 2 days ago