u/Carlisle_38

Prod buildings, need help

Hello everyone,

I’d like to revamp my farm's overall layout, starting with the production building area, but I’m completely lacking inspiration.

Would you mind showing me your area so I can get some ideas? 🙏

Thx !

reddit.com
u/Carlisle_38 — 3 days ago
▲ 56 r/HayDay

Insect hotels available ingame

and if you already had it, you can get it a second time

u/Carlisle_38 — 30 days ago
▲ 3 r/HayDay

Which collection does this object come from?

It seems to come from the Golf collection but doesn't appear in the booklet, is it an older item ?

Thx and have a great day

u/Carlisle_38 — 1 month ago
▲ 21 r/HayDay

Boat event in the store

Fellow farmers,

A new event is available in the Store !

let's load up those boats to collectively earn 500 keys !

u/Carlisle_38 — 1 month ago
▲ 58 r/HayDay

Boat beta test: loss for players ?

Hello!

For those who don’t have the boat beta, let me quickly explain. We now have three boat options: you choose a location—which determines the difficulty level—complete the order, and five minutes later, another boat arrives.

For players who maximize their Derby performance, this is likely excellent; for others, it’s a complete lost.

I only played the hard levels to see what the game had in store, and I was disappointed.

  1. There is far less help available, so players without the pass will have to fend for themselves—you might say that’s just the game and that’s fine, but it also means MUCH LESS help in the crates for everyone; we all complained about not getting balloon crates during the last event, well, it’s going to be even worse in the next one.

  2. Let's talk about the rewards: we used to get coins, XP, coupons, expansion crates, and sometimes puzzle pieces. Now, it’s just coins and XP—plus puzzle pieces or coupons depending on the boat (I haven't seen crates anymore)—so we’re effectively losing one coupon and one crate per boat.

They try to make up for it with a reward track, but if you do the math, it doesn't compensate at all—referring to the Cruise event, and this cruise is time-limited, so those who don't play much won't get the cruise rewards !

So, all in all, we’re all missing out on help requests to fill—and consequently, missing out on rewards—so why should we accept this? Just because it makes the Derby more dynamic? At the expense of thousands of non-paying players and help opportunities?

My suggestion:

I get that it’s good for the Derby—so keep the fast delivery times, but bring back the old rewards (coins, XP, vouchers, and crates per boat).

Then, depending on the difficulty, add a bit more in coins and XP, and why not? a second coupon or a puzzle piece! And, of course, restore the ability to ask for help the way it used to be; we’re really going to lose out on help opportunities. Help is crucial for the Pass and the Derby—maybe allow two external requests and two neighborhood requests for the hard tasks (I’ll repeat: I only did the hard boat tasks to maximize rewards).

And if the devs want to prevent players from earning too many rewards by farming ships—though I think it’s absurd not to reward players, but whatever—then create an algorithm that makes the ship really difficult after five in a row, or one that stops granting bonus rewards (meaning just coins, XP, coupons, and crates, but nothing else).

Yes, I had things to say, and what do you think ?

reddit.com
u/Carlisle_38 — 2 months ago