


LeManager - worked at Eidos on CM 08 and CM2010, building my own football manager game
Hi,
I know this sub has had a few threads recently about vibe coded management games, so I’ll be upfront instead of pretending that elephant is not in the room.
I worked at Eidos / Beautiful Game Studios on Championship Manager 2008 and 2010 before being let go. LeManager (yep, I'm French) aims to revive that era of fast and addictive football management games, before they became over-complicated. When you could play a season in a few hours during a weekend without skipping half of the game's features.
I started working on it in August 2025 and I’ve been on it pretty much every day since: around 3 hours on weekdays, more on weekends. I’m not a professional dev. I can code in Python and JS, I understand enough C++ logic to follow and work with it, and my actual background is data analysis. So the game is very data/system driven: generated clubs, generated players, finances, match logic, progression, all trying to be plausible rather than just "magic numbers".
And yes, I use AI. Mostly to help implement things, to work faster in languages I’m less comfortable with, to generate fictional unlicensed first league club logos, and for translations/languages I don’t speak.
But the design is mine. The systems are mine. The data logic is mine. I’m not asking the AI “make me a football manager” and validating whatever comes out.
LeManager is very much work in progress and the final version won't be released this year. I am creating the Steam store page so I can soon distribute alpha keys for whoever is willing to give feedback, I might release a demo when the game is near completion but no Early Access. X/Twitter handle and Discord link available on demand for the ones interested.