

Delta Green Star Trek Character Sheet
I love to play Delta Green and I especially love the simplicity of its system. Sometimes for fun I decide to hack a system and give it a fresh coat of paint, usually for a one-shot or two. So, I've decided I really want to run some Star Trek, but don't like the complexity of Star Trek Adventures AKA 2d20 Star Trek by Modiphius.
Thus I decided to change up some Delta Green rules to fit Star Trek and even build up a starship combat system that's not complex, yet feels ST and serves a narrative purpose.
The images are of the character sheet I quickly cooked up today. Posting this simply to see what people think and for them to tell me (yes, that means you) everything wrong with it.
Yes, I know that Delta Green and Star Trek might be a weird fit or even a bad one (a Section 31 game would actually work much better), but I just think DG's version of CoC's d100 is a banger.
PS Hope this counts as "Staying on Topic".