Is it just skill issue or is the level design for the last event stage really really anti-peach cookie specifically in its design?(Ovenbreak)
Kinda mildly ranty, but also just a continuation of my last F2P discussion
I am not really a fan of speed boosting things in this game besides blast jellies or cookie abilities in the first place but it feels like peach cookie goes mildly faster(not turbo engine faster but a tiny bit faster, might just be ability offsetting pace though). This wouldn't bother me if I wasn't on 9/9 and literally only failing due to collisions(I've gotten it down to like 4-5 collisions after 5-6 or so runs)
If I have to max out my treasures this event for the other 2 cookies to get their max scores, it would have made me have to max out 3 cookies, 3-4 treasures, and get a legendary to lv6.
While I had some things partially leveled, this has destroyed me as a f2p resources to deadlines-wise. I was busy at the starting half of the month, so lost time.
This is sort of a follow-up to my previous post but it should be understandable to be frustrated at all this as most events haven't been nearly this demanding of resources, and I feel like the event was made this way due to devsis' financial hardships. I cannot blame them, but it does not make it nicer for users who are, like me, stuck in the middle game area(able to get resources but not having them in abundance, unable to get blue gems)
Edit: The level in general also just kind of breaks the convention of the normal signifiers of double and single jump.