My previous game, which still has players, will be cut-off from certain audiences due to low engaged players.
This isn't about keeping the game alive, as it isn't updated anymore and I am working on a new version, but more about the idea that older games which aren't as popular anymore will slowly lose the ability to be played by the majority of those who previously enjoyed them. A lot of the dedicated playerbase for this game who are under 16 are still actively engaging with updates, playing and discussing the game in our discord. I fear that this might become common for older loved games, and is counter-intuitive to what Roblox was originally made for in my opinion. They should make it so that once you reach an eligibility stage, the game can not lose it.