u/Charming-End-3311

Loving the game so far. Very cozy. (What I mean by that is it has depth but isn't overly complicated.) With that said, I do like a challenge so I have it on hard. I'd say it's not even that hard TBH but I'll probably struggle to get the ultra happy citizens achievements.

My thoughts so far incase a dev reads this.
Bugs.
- Citizens get stuck randomly? It seems to be happening with the masonry the most.

Water.
- As others have mentioned, it'd be nice to have the ability to add an aqueduct at the bottom of your dam or have it auto place at the bottom instead of water level. A connection coming off a dam wall would be cool and maybe the best solution. Especially for cosmetics.

I had to set up a flood gate on the far side just to drain my dam to be able to place a new aqueduct at the bottom. It seems I had to do that because I had too many connections coming off my main aqueduct?

A better way to understand how fluid mechanics work in this game would be nice. All I know is I had a fountain in range saying it wasn't getting enough water and the game doesn't really do a good job of explaining why that is.

Side Menu.
- A retractable side menu that shows you your favor with the gods, food consumption, coal consumption. Basically it shows you all the stats at a glance.

If you feel it's overpowered as a developer, maybe make it into some late game buildings. You already get to see their favor rating with grand temples so why not also add a side bar that we can easily look at once we build one?

You could add "inventory buildings" that need to be staffed that you can unlock in the endgame that keep track of it. The whole point of the building would just be to unlock the easy to read side bar. You could give it a radius so you have to build several to get inventory of everything.

I know technically you can scroll over the icons at the top to get a lot of this information but a retractable menu on the side to see it all at a glance would be such a nice quality-of-life addition. Just some very simple numbers like "What's going out" and "What's coming in" with either a deficient or surplus number next to it. It would help so much with planning your next move.

Early Temples
- It would be cool to have a way to upgrade the bonus of the early temples. For example, the goddess for your farms +1 to 3 farms seems pointless late game when you need 100 farms. However, if you could upgrade that somehow, it would be very cool.

Overall really enjoying it so far and can't wait to see what the finished product is like!

Oh I almost forgot, the game started skipping frames and lagging during an invasion.. Seems it still needs optimization.

u/Charming-End-3311 — 20 days ago