Got a problem with the reliable pistol
The Pistol works just fine, I prefere drakes double over it for the debuff. But why the 3 shots before reloading?
That hurts my brain a little because I can accept fantasy and arcade-like mechanics, but can't overlook the single shot pistol firing multiple times without reloading.
-Why not a reload or crit ability to match its musket big brother with an efficiency secondary ability like the blunderbuss.
-Maybe add a dueling pistol that have accuracy buff when standing still with crit buff as secondary?
The realistic side of me hopes the 3 shots changes to 1 but a small part of me knows that was intentional design.
-To be clear I play arma, warthunder and even enlisted or fallout 76 that range into realistic to the more arcade-like. Like my weaponry to be mostly functionally modelled correct though. Boggles my head when something fires more the it should.